Sparkles and Powerball
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+16
-2
@@ -14,6 +14,7 @@ var hits : int = 1
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var value : int = 100
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var original_color : Color = Color.WHITE
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var my_type : int = NORMAL
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var pass_mode : bool = false
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func _ready() -> void:
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pass
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@@ -45,7 +46,8 @@ func _show_block() -> void:
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var tween = create_tween()
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tween.tween_property($TextureRect, "modulate", original_color, 0.25)
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visible = true
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collision_layer = 1
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if not pass_mode:
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collision_layer = 1
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func type(base : int, color : Color) -> void:
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@@ -72,5 +74,17 @@ func type(base : int, color : Color) -> void:
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$TextureRect.modulate = color
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hits = 2
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value = 0
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func _on_area_2d_body_entered(body: Node2D) -> void:
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if body is Ball:
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body._on_body_exited(self)
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pass # Replace with function body.
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func enable_pass() -> void:
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collision_layer = 0
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pass_mode = true
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func disable_pass() -> void:
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if visible:
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collision_layer = 1
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pass_mode = false
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