Added upgrade system

This commit is contained in:
2024-05-10 20:47:29 +01:00
parent 099340f870
commit 1489d93ae6
38 changed files with 993 additions and 78 deletions

View File

@@ -1,5 +1,7 @@
extends Node2D
@onready var UpgradeTokensNode = $HBoxContainer2/Label
const credits = [
["Design", "Majenko"],
["Programming", "Majenko"],
@@ -12,6 +14,7 @@ var credit : int = 0
func _ready() -> void:
# dump_all("res://")
UpgradeTokensNode.text = "%d" % Global.upgrade_tokens
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
EventBus.update_score.connect(_on_update_score)
EventBus.update_highscore.connect(_on_update_highscore)
@@ -84,3 +87,7 @@ func _on_play_level_pressed() -> void:
func _on_load_panel_load_level(level_name: String) -> void:
Global.start_level = level_name
get_tree().change_scene_to_file("res://Dunkanoid.tscn")
func _on_upgrades_pressed() -> void:
get_tree().change_scene_to_file("res://Upgrades.tscn")