Added first round of graphics

This commit is contained in:
2024-05-04 22:41:29 +01:00
parent 1b7e75a3bc
commit 28e1cdb2cb
26 changed files with 627 additions and 59 deletions

17
Arkanoid.gdshader Normal file
View File

@@ -0,0 +1,17 @@
shader_type canvas_item;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
if (COLOR.rgba == vec4(1.0, 0.0, 1.0, 1.0)) {
COLOR.rgb = vec3(UV.y * 8.0, UV.y * 6.0, 1.0 - (UV.y * 14.0));
}
}
//void light() {
// Called for every pixel for every light affecting the CanvasItem.
// Uncomment to replace the default light processing function with this one.
//}