Added pause and mute.

Improved fonts and font scaling
Added level editor
This commit is contained in:
2024-05-05 22:36:32 +01:00
parent fef3ae9d8e
commit 81d8e14746
355 changed files with 3231 additions and 5428 deletions

View File

@@ -1,19 +1,15 @@
[gd_scene load_steps=5 format=3 uid="uid://wld2y5cseki8"]
[ext_resource type="Script" path="res://Brick/Brick.gd" id="1_eylhu"]
[ext_resource type="PhysicsMaterial" uid="uid://cql6t5hd40fgn" path="res://CorePhysics.tres" id="1_it5u2"]
[ext_resource type="Texture2D" uid="uid://cipjurqgguse7" path="res://Brick/BaseBrick.png" id="2_v230s"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_s6ufd"]
rough = true
bounce = 10.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xxkpg"]
size = Vector2(32, 16)
[node name="Brick" type="StaticBody2D"]
input_pickable = true
physics_material_override = SubResource("PhysicsMaterial_s6ufd")
constant_linear_velocity = Vector2(0, 50)
physics_material_override = ExtResource("1_it5u2")
script = ExtResource("1_eylhu")
[node name="Shadow" type="ColorRect" parent="."]