Added pause and mute.
Improved fonts and font scaling Added level editor
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@@ -1,19 +1,15 @@
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[gd_scene load_steps=5 format=3 uid="uid://wld2y5cseki8"]
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[ext_resource type="Script" path="res://Brick/Brick.gd" id="1_eylhu"]
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[ext_resource type="PhysicsMaterial" uid="uid://cql6t5hd40fgn" path="res://CorePhysics.tres" id="1_it5u2"]
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[ext_resource type="Texture2D" uid="uid://cipjurqgguse7" path="res://Brick/BaseBrick.png" id="2_v230s"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_s6ufd"]
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rough = true
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bounce = 10.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_xxkpg"]
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size = Vector2(32, 16)
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[node name="Brick" type="StaticBody2D"]
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input_pickable = true
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physics_material_override = SubResource("PhysicsMaterial_s6ufd")
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constant_linear_velocity = Vector2(0, 50)
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physics_material_override = ExtResource("1_it5u2")
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script = ExtResource("1_eylhu")
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[node name="Shadow" type="ColorRect" parent="."]
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