Added pause and mute.
Improved fonts and font scaling Added level editor
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@@ -4,8 +4,8 @@
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[ext_resource type="Theme" uid="uid://cfvww0geatnnk" path="res://MainTheme.tres" id="2_iabep"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_slgxc"]
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radius = 8.0
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height = 32.0
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radius = 6.0
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height = 24.0
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[node name="Upgrade" type="RigidBody2D"]
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collision_layer = 4
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@@ -19,9 +19,14 @@ script = ExtResource("1_3jp1b")
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_slgxc")
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[node name="Shadow" type="Polygon2D" parent="."]
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position = Vector2(2, 4)
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color = Color(0, 0, 0, 0.247059)
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polygon = PackedVector2Array(-6, -6, 6, -6, 9, -5, 11, -3, 12, 0, 11, 3, 9, 5, 6, 6, -6, 6, -9, 5, -11, 3, -12, 0, -11, -3, -9, -5)
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[node name="Polygon2D" type="Polygon2D" parent="."]
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color = Color(0, 0.258824, 1, 1)
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polygon = PackedVector2Array(-8, -8, 8, -8, 12, -7, 15, -4, 16, 0, 15, 4, 12, 7, 8, 8, -8, 8, -12, 7, -15, 4, -16, 0, -15, -4, -12, -7)
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polygon = PackedVector2Array(-6, -6, 6, -6, 9, -5, 11, -3, 12, 0, 11, 3, 9, 5, 6, 6, -6, 6, -9, 5, -11, 3, -12, 0, -11, -3, -9, -5)
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[node name="Label" type="Label" parent="."]
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texture_filter = 1
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@@ -30,10 +35,10 @@ anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -11.5
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offset_right = 20.0
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offset_bottom = 11.5
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offset_left = -11.0
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offset_top = -7.0
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offset_right = 13.0
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offset_bottom = 10.0
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grow_horizontal = 2
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grow_vertical = 2
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theme = ExtResource("2_iabep")
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