Added lasers

This commit is contained in:
2024-05-08 20:40:55 +01:00
parent bff1c6864b
commit 93f6236c71
8 changed files with 157 additions and 17 deletions

View File

@@ -4,6 +4,7 @@ var _Brick = preload("res://Brick/Brick.tscn")
var _Ball = preload("res://Ball/Ball.tscn")
var _Upgrade = preload("res://Upgrade/Upgrade.tscn")
var _Alien = preload("res://Alien.tscn")
var _Bullet = preload("res://Bullet.tscn")
@onready var ScoreNode = $ScoreCard/Score/ScoreBox
@onready var LivesNode = $ScoreCard/Lives/LivesBox
@@ -69,9 +70,11 @@ func _process(delta : float) -> void:
if OS.has_feature("editor"):
if Input.is_action_just_pressed("cheat"):
spawn_alien()
for i in 50:
add_ball()
fire_bullet()
if PaddleNode.is_laser():
if Input.is_action_just_pressed("fire"):
fire_bullet()
if mode == MODE_EXIT:
if PaddleNode.global_position.x - (PaddleNode.width / 2) <= 20:
@@ -164,7 +167,7 @@ func _brick_destroyed(brick) -> void:
var upgrade = _Upgrade.instantiate()
upgrade.position = brick.position
upgrade.upgrade_collected.connect(_on_upgrade_collected)
match randi() % 6:
match randi() % 7:
0:
upgrade.set_upgrade("C", Color.BLUE)
1:
@@ -177,6 +180,8 @@ func _brick_destroyed(brick) -> void:
upgrade.set_upgrade("R", Color.LIGHT_CORAL)
5:
upgrade.set_upgrade("P", Color.AQUAMARINE)
6:
upgrade.set_upgrade("L", Color.GOLD)
call_deferred("add_child", upgrade)
bricks.erase(brick)
var brick_count = 0
@@ -234,15 +239,18 @@ func _input(event: InputEvent) -> void:
else:
PaddleNode.position = Vector2(min(max(16 + PaddleNode.width/2, event.position.x), 432-PaddleNode.width/2), 340)
if event is InputEventMouseButton:
if mode == MODE_PLAY:
if level_starting:
RunTimerNode.start()
level_starting = false
time_run = true
if event.pressed:
if mode == MODE_PLAY:
if PaddleNode.is_laser():
fire_bullet()
if level_starting:
RunTimerNode.start()
level_starting = false
time_run = true
for ball in balls:
if (ball.captured):
ball.release()
for ball in balls:
if (ball.captured):
ball.release()
func _on_hit_paddle(ball) -> void:
if PaddleNode.is_capture():
@@ -300,6 +308,8 @@ func _on_upgrade_collected(code : String) -> void:
PaddleNode.small()
"P":
start_powerball()
"L":
PaddleNode.laser()
func add_ball() -> void:
if balls.size() == 0:
@@ -432,3 +442,17 @@ func _on_alien_timer_timeout() -> void:
func _alien_died(points : int) -> void:
Global.score += points
AlienDieSoundNode.play()
func fire_bullet() -> void:
var bullet = _Bullet.instantiate()
bullet.global_position = PaddleNode.global_position - Vector2(0, 8)
bullet.hit_brick.connect(_on_bullet_hit_brick)
bullet.hit_alien.connect(_on_bullet_hit_alien)
add_child(bullet)
bullet.linear_velocity = Vector2(0, -500)
func _on_bullet_hit_brick(node) -> void:
node.hit()
func _on_bullet_hit_alien(node) -> void:
node.hit()