Added vanity card and cached scenes
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17
VanityCard.gd
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17
VanityCard.gd
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@@ -0,0 +1,17 @@
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extends Node2D
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func _ready() -> void:
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$AudioStreamPlayer.play()
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var tween = create_tween()
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tween.tween_property(self, "modulate", Color(1, 1, 1, 1), 1)
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Global.initialize()
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Music.initialize()
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Scenes.initialize()
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func _on_audio_stream_player_finished() -> void:
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var tween = create_tween()
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tween.tween_property(self, "modulate", Color(1, 1, 1, 0), 1)
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tween.finished.connect(_load_game)
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func _load_game() -> void:
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get_tree().change_scene_to_packed(Scenes.MainMenu)
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