Major overhaul of scene transitions and game over

This commit is contained in:
2024-05-12 15:58:09 +01:00
parent 057cb42efe
commit 9a7484a687
19 changed files with 370 additions and 103 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ void fragment() {
if ((COLOR.r > 0.8) && (COLOR.g > 0.8) && (COLOR.b < 0.2) && (COLOR.a > 0.9)) {
vec2 actual_uv = (SCREEN_UV - rect_global_position) * rect_size;
COLOR.rgb = texture(ColourTexture, actual_uv).rgb ;
COLOR.rgb = texture(ColourTexture, actual_uv).rgb;
}
// if (COLOR.rgba == vec4(1.0, 0.0, 1.0, 1.0)) {
// if (COLOR.a > 0.9) {