Major overhaul of scene transitions and game over

This commit is contained in:
2024-05-12 15:58:09 +01:00
parent 057cb42efe
commit 9a7484a687
19 changed files with 370 additions and 103 deletions

13
ScrollText.gdshader Normal file
View File

@@ -0,0 +1,13 @@
shader_type canvas_item;
uniform sampler2D ColourTexture;
uniform vec2 rect_global_position;
uniform vec2 rect_size;
void vertex() {
}
void fragment() {
vec2 actual_uv = (SCREEN_UV - rect_global_position) * rect_size;
COLOR *= texture(ColourTexture, actual_uv);
}