commit c94a3fe9681b700575a5e03b0ad935372bd70af3 Author: Matt Jenkins Date: Sat May 4 18:05:08 2024 +0100 Initial import diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/Ball/Ball.gd b/Ball/Ball.gd new file mode 100644 index 0000000..c4dfb6c --- /dev/null +++ b/Ball/Ball.gd @@ -0,0 +1,67 @@ +extends RigidBody2D + +const MIN_SPEED = 100.0 + +signal hit_brick(ball : Node, brick : Node) +signal hit_paddle(ball : Node) +signal hit_floor(ball : Node) +signal hit_wall(ball : Node) + +var captured : bool = false +var capture_object : Node2D +var capture_offset : Vector2 = Vector2.ZERO + +func _physics_process(delta: float) -> void: + if captured: + PhysicsServer2D.body_set_state( + get_rid(), + PhysicsServer2D.BODY_STATE_TRANSFORM, + Transform2D.IDENTITY.translated(capture_object.global_position - capture_offset) + ) + linear_velocity = Vector2.ZERO + angular_velocity = 0 + else: + if linear_velocity.length() < MIN_SPEED: + linear_damp = 0 + linear_velocity = linear_velocity.normalized() * MIN_SPEED + +func _on_body_entered(body: Node) -> void: + if body is Brick: + #linear_velocity = (linear_velocity.normalized() + (Vector2(randf() - 0.5, randf() - 0.5) / 2.0)).normalized() * linear_velocity.length() + $BrickSound.play() + body.hit() + hit_brick.emit(self, body) + return + if body is Paddle: + var diff = (position.x - body.position.x) / (body.width/2) + linear_velocity = (Vector2(diff, -1).normalized()) * linear_velocity.length() + $PaddleSound.play() + body.hit() + hit_paddle.emit(self) + return + if body is Wall: + if abs(linear_velocity.y) < 0.01: + linear_velocity.y = randf() * 10.0 + elif abs(linear_velocity.y) < 1: + linear_velocity.y *= 10.0 + #linear_velocity = (linear_velocity.normalized() + (Vector2(randf() - 0.5, randf() - 0.5) / 5.0)).normalized() * linear_velocity.length() + $WallSound.play() + hit_wall.emit(self) + return + if body is Floor: + #$FloorSound.play() + hit_floor.emit(self) + return + +func capture(ob : Node2D, offset : Vector2 = Vector2.ZERO) -> void: + captured = true + capture_object = ob + capture_offset = offset + +func release() -> void: + global_position = capture_object.global_position - capture_offset + var diff = (global_position.x - capture_object.global_position.x) / (capture_object.width/2) + linear_velocity = Vector2(diff, -1).normalized() * 100 + captured = false + capture_object = null + diff --git a/Ball/Ball.tscn b/Ball/Ball.tscn new file mode 100644 index 0000000..d74a845 --- /dev/null +++ b/Ball/Ball.tscn @@ -0,0 +1,39 @@ +[gd_scene load_steps=7 format=3 uid="uid://clfo2nrropg8y"] + +[ext_resource type="Script" path="res://Ball/Ball.gd" id="1_2xu4j"] +[ext_resource type="AudioStream" uid="uid://7kjt62y3t8lc" path="res://Sounds/WallHit.wav" id="3_bwkax"] +[ext_resource type="AudioStream" uid="uid://b6vosap1la1ts" path="res://Sounds/BrickHit.wav" id="4_ly8mo"] +[ext_resource type="AudioStream" uid="uid://d3g30x1n2ncjj" path="res://Sounds/PaddleHit.wav" id="5_f8nt3"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tqihs"] +rough = true +bounce = 1.0 + +[sub_resource type="CircleShape2D" id="CircleShape2D_nwcsc"] +radius = 3.0 + +[node name="Ball" type="RigidBody2D"] +physics_material_override = SubResource("PhysicsMaterial_tqihs") +gravity_scale = 0.0 +continuous_cd = 1 +max_contacts_reported = 5 +contact_monitor = true +script = ExtResource("1_2xu4j") + +[node name="Polygon2D" type="Polygon2D" parent="."] +polygon = PackedVector2Array(-3, -3, 3, -3, 3, 3, -3, 3) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_nwcsc") + +[node name="WallSound" type="AudioStreamPlayer" parent="."] +stream = ExtResource("3_bwkax") + +[node name="BrickSound" type="AudioStreamPlayer" parent="."] +stream = ExtResource("4_ly8mo") +max_polyphony = 5 + +[node name="PaddleSound" type="AudioStreamPlayer" parent="."] +stream = ExtResource("5_f8nt3") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/Brick/Brick.gd b/Brick/Brick.gd new file mode 100644 index 0000000..faaccb9 --- /dev/null +++ b/Brick/Brick.gd @@ -0,0 +1,37 @@ +extends StaticBody2D +class_name Brick + +signal brick_destroyed(brick : StaticBody2D) + +@export var hits : int = 1 +@export var value : int = 100 +@export var color : Color : + set(c): + color = c + if $Polygon2D != null: + $Polygon2D.color = c + +func _init() -> void: + name = "Brick" + +func _ready() -> void: + pass + +func _process(_delta) -> void: + pass + +func hit() -> void: + if hits <= 0: + return + hits -= 1 + var tween = create_tween() + $Polygon2D.color = Color(1, 1, 1) + tween.tween_property($Polygon2D, "color", color, 0.25) + tween.tween_callback(_hitfade_done) + if hits <= 0: + brick_destroyed.emit(self) + +func _hitfade_done() -> void: + if hits <= 0: + get_parent().remove_child(self) + queue_free() diff --git a/Brick/Brick.tscn b/Brick/Brick.tscn new file mode 100644 index 0000000..9818e37 --- /dev/null +++ b/Brick/Brick.tscn @@ -0,0 +1,26 @@ +[gd_scene load_steps=4 format=3 uid="uid://wld2y5cseki8"] + +[ext_resource type="Script" path="res://Brick/Brick.gd" id="1_eylhu"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_s6ufd"] +rough = true +bounce = 10.0 + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_xxkpg"] +size = Vector2(32, 16) + +[node name="Brick" type="StaticBody2D"] +input_pickable = true +physics_material_override = SubResource("PhysicsMaterial_s6ufd") +constant_linear_velocity = Vector2(0, 50) +script = ExtResource("1_eylhu") +color = Color(0.203922, 0.682353, 0.4, 1) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_xxkpg") + +[node name="Polygon2D" type="Polygon2D" parent="."] +color = Color(0.203922, 0.682353, 0.4, 1) +polygon = PackedVector2Array(-15, -7, 15, -7, 15, 7, -15, 7) + +[connection signal="input_event" from="." to="." method="_on_input_event"] diff --git a/Dunkanoid.gd b/Dunkanoid.gd new file mode 100644 index 0000000..c4dc0de --- /dev/null +++ b/Dunkanoid.gd @@ -0,0 +1,129 @@ +extends Node2D + +var Brick = preload("res://Brick/Brick.tscn") +var Ball = preload("res://Ball/Ball.tscn") +var Upgrade = preload("res://Upgrade/Upgrade.tscn") + +var bricks : Array = [] +var balls : Array[Node] = [] + +signal update_score + +var capture_mode : bool = false +var lives : int = 3 +var score : int = 0 : + set(x): + score = x + update_score.emit() + +func _ready() -> void: + Input.set_mouse_mode(Input.MOUSE_MODE_CONFINED_HIDDEN) + new_level() + +func new_level() -> void: + for ball in balls: + remove_child(ball) + ball.queue_free() + for y in 8: + for x in 16: + var brick = Brick.instantiate() + brick.color = Color(randf(), randf(), randf()) + brick.position = Vector2(x * 32 + 16, y * 16 + 8 + 32) + bricks.push_back(brick) + brick.brick_destroyed.connect(_brick_destroyed) + add_child(brick) + var ball = Ball.instantiate() + ball.capture($Paddle, Vector2((randf() * 32) - 16, 8)) + ball.hit_paddle.connect(_on_hit_paddle) + ball.hit_floor.connect(_on_hit_floor) + add_child(ball) + balls.push_back(ball) + + $StartRound.play() + + +func _brick_destroyed(brick) -> void: + score += brick.value + if randf() > 0.9: + var upgrade = Upgrade.instantiate() + upgrade.position = brick.position + upgrade.upgrade_collected.connect(_on_upgrade_collected) + match randi() % 3: + 0: + upgrade.set_upgrade("C", Color.BLUE) + 1: + upgrade.set_upgrade("T", Color.GREEN) + 2: + upgrade.set_upgrade("X", Color.RED) + add_child(upgrade) + bricks.erase(brick) + if bricks.size() == 0: + for ball in balls: + remove_child(ball) + ball.queue_free() + balls.erase(ball) + $RoundWon.play() + + +func _input(event: InputEvent) -> void: + if event is InputEventMouseMotion: + $Paddle.position = Vector2(min(max(16, event.position.x), 512-16), 340) + if event is InputEventMouseButton: + for ball in balls: + if (ball.captured): + ball.release() + +func _on_hit_paddle(ball) -> void: + if capture_mode: + var diff = $Paddle.global_position.x - ball.global_position.x + ball.capture($Paddle, Vector2(diff, 8)) + +func _on_hit_floor(ball) -> void: + $FloorSound.play() + print("Hit floor!") + balls.erase(ball) + remove_child(ball) + ball.call_deferred("queue_free") + if balls.size() == 0: + ball = Ball.instantiate() + ball.capture($Paddle, Vector2((randf() * 32) - 16, 8)) + ball.hit_paddle.connect(_on_hit_paddle) + ball.hit_floor.connect(_on_hit_floor) + add_child(ball) + balls.push_back(ball) + $StartRound.play() + + +func _on_round_won_finished() -> void: + new_level() + + +func _on_update_score() -> void: + $ScoreBox.text = "%08d" % score + pass # Replace with function body. + +func _on_upgrade_collected(code : String) -> void: + match code: + "C": + capture_mode = true + get_tree().create_timer(10).timeout.connect(_cancel_capture_mode) + "T": + add_ball() + add_ball() + "X": + for i in 10: + add_ball() + +func add_ball() -> void: + var newball = Ball.instantiate() + newball.position = balls[0].position + newball.linear_velocity = balls[0].linear_velocity - Vector2((randf() - 0.5) * 30 , 0) + newball.angular_velocity = 0 + newball.hit_paddle.connect(_on_hit_paddle) + newball.hit_floor.connect(_on_hit_floor) + add_child(newball) + balls.push_back(newball) + + +func _cancel_capture_mode() -> void: + capture_mode = false diff --git a/Dunkanoid.tscn b/Dunkanoid.tscn new file mode 100644 index 0000000..2803537 --- /dev/null +++ b/Dunkanoid.tscn @@ -0,0 +1,84 @@ +[gd_scene load_steps=14 format=3 uid="uid://4q0epdnb0x4s"] + +[ext_resource type="Script" path="res://Dunkanoid.gd" id="1_kv4if"] +[ext_resource type="PackedScene" uid="uid://dndemjw7up2r6" path="res://Paddle/Paddle.tscn" id="2_26c5i"] +[ext_resource type="Script" path="res://Wall.gd" id="4_evt42"] +[ext_resource type="AudioStream" uid="uid://bkw4xksukx0dd" path="res://Sounds/Fail.wav" id="5_p5ta8"] +[ext_resource type="Script" path="res://Floor.gd" id="5_sravy"] +[ext_resource type="AudioStream" uid="uid://818gpo5mes22" path="res://Sounds/Start.wav" id="6_s0pha"] +[ext_resource type="AudioStream" uid="uid://bh2blx1uovmyt" path="res://Sounds/Win.wav" id="7_xrjor"] +[ext_resource type="Theme" uid="uid://cfvww0geatnnk" path="res://MainTheme.tres" id="8_wcf7g"] + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_yf4r2"] +rough = true +bounce = 1.0 + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_jsudl"] +normal = Vector2(0, 1) +distance = 1.0 + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3e48c"] +normal = Vector2(1, 0) + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_jt2f6"] +normal = Vector2(-1, 0) +distance = -512.0 + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_48dqy"] +distance = -360.0 + +[node name="Dunkanoid" type="Node2D"] +script = ExtResource("1_kv4if") + +[node name="Paddle" parent="." instance=ExtResource("2_26c5i")] +position = Vector2(39, 340) +input_pickable = false +physics_material_override = SubResource("PhysicsMaterial_yf4r2") + +[node name="Wall" type="StaticBody2D" parent="."] +script = ExtResource("4_evt42") + +[node name="Top" type="CollisionShape2D" parent="Wall"] +shape = SubResource("WorldBoundaryShape2D_jsudl") + +[node name="Left" type="CollisionShape2D" parent="Wall"] +shape = SubResource("WorldBoundaryShape2D_3e48c") + +[node name="Right" type="CollisionShape2D" parent="Wall"] +shape = SubResource("WorldBoundaryShape2D_jt2f6") + +[node name="Floor" type="StaticBody2D" parent="."] +collision_layer = 3 +script = ExtResource("5_sravy") + +[node name="Bottom" type="CollisionShape2D" parent="Floor"] +shape = SubResource("WorldBoundaryShape2D_48dqy") + +[node name="FloorSound" type="AudioStreamPlayer" parent="."] +stream = ExtResource("5_p5ta8") + +[node name="StartRound" type="AudioStreamPlayer" parent="."] +stream = ExtResource("6_s0pha") + +[node name="RoundWon" type="AudioStreamPlayer" parent="."] +stream = ExtResource("7_xrjor") + +[node name="ScoreLabel" type="Label" parent="."] +offset_left = 551.0 +offset_top = 16.0 +offset_right = 602.0 +offset_bottom = 39.0 +theme = ExtResource("8_wcf7g") +text = "SCORE" + +[node name="ScoreBox" type="Label" parent="."] +offset_left = 518.0 +offset_top = 41.0 +offset_right = 636.0 +offset_bottom = 64.0 +theme = ExtResource("8_wcf7g") +theme_type_variation = &"Numbers" +text = "00000000" + +[connection signal="update_score" from="." to="." method="_on_update_score"] +[connection signal="finished" from="RoundWon" to="." method="_on_round_won_finished"] diff --git a/Floor.gd b/Floor.gd new file mode 100644 index 0000000..8a7584e --- /dev/null +++ b/Floor.gd @@ -0,0 +1,2 @@ +extends StaticBody2D +class_name Floor diff --git a/Fonts/fonts-DSEG_v046/DSEG-LICENSE.txt b/Fonts/fonts-DSEG_v046/DSEG-LICENSE.txt new file mode 100755 index 0000000..a6c8ffd --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEG-LICENSE.txt @@ -0,0 +1,95 @@ +Copyright (c) 2017, keshikan (http://www.keshikan.net), +with Reserved Font Name "DSEG". + + +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. diff --git a/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf new file mode 100644 index 0000000..23227fc Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf differ diff --git a/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf.import b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf.import new file mode 100644 index 0000000..d2e264c --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://cobyqxhsqftha" +path="res://.godot/imported/DSEG14ClassicMini-Bold.ttf-2aeb16d7b66a0c0ba94070e065135877.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf" +dest_files=["res://.godot/imported/DSEG14ClassicMini-Bold.ttf-2aeb16d7b66a0c0ba94070e065135877.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff new file mode 100644 index 0000000..663e904 Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff differ diff --git a/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff.import b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff.import new file mode 100644 index 0000000..179525e --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://dxnufkr2hj46m" +path="res://.godot/imported/DSEG14ClassicMini-Bold.woff-cd4e9ff9bb9ae5c1d280dfcf5f91eaa8.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff" +dest_files=["res://.godot/imported/DSEG14ClassicMini-Bold.woff-cd4e9ff9bb9ae5c1d280dfcf5f91eaa8.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false 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+preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff new file mode 100644 index 0000000..b63f771 Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff differ diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff.import b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff.import new file mode 100644 index 0000000..afc6951 --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://bpdfks6am2hsx" +path="res://.godot/imported/DSEG7Modern-LightItalic.woff-788c62ac854b21bc91aa4b426d7e47e5.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff" 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+++ b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff2.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://bj7l7qblo22n4" +path="res://.godot/imported/DSEG7Modern-LightItalic.woff2-8030252ad25c9cfe83b55ac57155a80b.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-LightItalic.woff2" +dest_files=["res://.godot/imported/DSEG7Modern-LightItalic.woff2-8030252ad25c9cfe83b55ac57155a80b.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.ttf b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.ttf new file mode 100644 index 0000000..5563dcd Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.ttf differ diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.ttf.import b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.ttf.import new file mode 100644 index 0000000..e04a2c9 --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://dadlj58ey4q38" +path="res://.godot/imported/DSEG7Modern-Regular.ttf-525744b67e8782d66e2b400b46f2bd44.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.ttf" +dest_files=["res://.godot/imported/DSEG7Modern-Regular.ttf-525744b67e8782d66e2b400b46f2bd44.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff new file mode 100644 index 0000000..d620347 Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff differ diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff.import b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff.import new file mode 100644 index 0000000..d60fa50 --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://bs32wqb3e011t" +path="res://.godot/imported/DSEG7Modern-Regular.woff-3c53e4499c48a8c90e5f350fa54f0f09.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff" +dest_files=["res://.godot/imported/DSEG7Modern-Regular.woff-3c53e4499c48a8c90e5f350fa54f0f09.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff2 b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff2 new file mode 100644 index 0000000..0075dbe Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff2 differ diff --git a/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff2.import b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff2.import new file mode 100644 index 0000000..477f5e3 --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff2.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://26vbe25pcfjo" +path="res://.godot/imported/DSEG7Modern-Regular.woff2-b6a7fc93e91259df065b4224b2793f80.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEG7-Modern/DSEG7Modern-Regular.woff2" +dest_files=["res://.godot/imported/DSEG7Modern-Regular.woff2-b6a7fc93e91259df065b4224b2793f80.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.ttf b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.ttf new file mode 100644 index 0000000..06e52d4 Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.ttf differ diff --git a/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.ttf.import b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.ttf.import new file mode 100644 index 0000000..92aa5ea --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://cpi1xvohpf362" +path="res://.godot/imported/DSEGWeather.ttf-732c78733999df985a873e9efdcf3cc0.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.ttf" +dest_files=["res://.godot/imported/DSEGWeather.ttf-732c78733999df985a873e9efdcf3cc0.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff new file mode 100644 index 0000000..699b80a Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff differ diff --git a/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff.import b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff.import new file mode 100644 index 0000000..693be8d --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://cn43lr68ra70y" +path="res://.godot/imported/DSEGWeather.woff-8da057d02f14212faae0275b02588b0f.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff" +dest_files=["res://.godot/imported/DSEGWeather.woff-8da057d02f14212faae0275b02588b0f.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff2 b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff2 new file mode 100644 index 0000000..146cb0b Binary files /dev/null and b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff2 differ diff --git a/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff2.import b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff2.import new file mode 100644 index 0000000..8129bd4 --- /dev/null +++ b/Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff2.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://dlme066ohexts" +path="res://.godot/imported/DSEGWeather.woff2-adccf73af6c693f9a6cd77d50af89bef.fontdata" + +[deps] + +source_file="res://Fonts/fonts-DSEG_v046/DSEGWeather/DSEGWeather.woff2" +dest_files=["res://.godot/imported/DSEGWeather.woff2-adccf73af6c693f9a6cd77d50af89bef.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Fonts/fonts-DSEG_v046/README.md b/Fonts/fonts-DSEG_v046/README.md new file mode 100755 index 0000000..8bcff1f --- /dev/null +++ b/Fonts/fonts-DSEG_v046/README.md @@ -0,0 +1,99 @@ +DSEG Font Family (v0.46) +==== + +## Overview + +DSEG is a free font which imitate LCD Display (7SEG, 14SEG, Weather icons etc.). +DSEG have special features: + + - Includes the roman-alphabet and symbol glyphs. + - Many types(over 50) are available. + - Licensed under [SIL OPEN FONT LICENSE Version 1.1](http://scripts.sil.org/OFL). You can use DSEG for non-commercial and commercial purposes. + +![DSEG Image](http://www.keshikan.net/img/DSEG_sample_github.png) + +## Sample +![DSEG Sample Image](http://www.keshikan.net/img/DSEG_weather_sample.png) + +## Usage + + - Colon and Space have same width. + + ![DSEG usage 1](http://www.keshikan.net/img/dseg_usage1.png) + + - Period has zero width. + + ![DSEG usage 2](http://www.keshikan.net/img/dseg_usage2.png) + + - All-off (Exclamation) + + ![DSEG usage 3](http://www.keshikan.net/img/dseg_usage3.png) + + - All-on ("8" or Tilda) + + ![DSEG usage 4](http://www.keshikan.net/img/dseg_usage4.png) + +## Others + +For more information, visit DSEG support page. + + - English:[https://www.keshikan.net/fonts-e.html](https://www.keshikan.net/fonts-e.html) + - Japanese:[https://www.keshikan.net/fonts.html](https://www.keshikan.net/fonts.html) + +## How to Install + +### Download release binary + +[release binary](https://github.com/keshikan/DSEG/releases) + +### Build from source(*.sfd) + +Install [FontForge](https://fontforge.github.io/en-US/) and [Google woff2](https://github.com/google/woff2), and type below. + + $ make + +### Install in Ubuntu(18.04 or later) + $ sudo apt-get install fonts-dseg + +### Install from npm + $ npm i dseg + +## Changelog + + - [v0.46(2020-03-15)](https://github.com/keshikan/DSEG/releases/download/v0.46/fonts-DSEG_v046.zip) + - Added "DEGREE SIGN"(U+00B0). + - Added "LOW LINE"(U+005F) on DSEG7. + - Fixed an issue where the period(U+002E) width was not zero. + + - [v0.45(2018-01-09)](https://github.com/keshikan/DSEG/releases/download/v0.45/fonts-DSEG_v045.zip) + - Added makefile and build script. (Merged [#8](https://github.com/keshikan/DSEG/pull/8) [#9](https://github.com/keshikan/DSEG/pull/9) . Thanks to [alexmyczko](https://github.com/alexmyczko)) + + - [v0.44(2018-01-02)](https://github.com/keshikan/DSEG/archive/v0.44.zip) + - Modified colon character position for balancing in Italic style. See below. +![DSEG v044](http://www.keshikan.net/img/dseg_mod_v044.png) + - Added License metadata to *.ttf . + - Changed file name of *.sfd to match it's font-name. + + - [v0.43(2017-08-15)](https://github.com/keshikan/DSEG/archive/v0.43.zip) + - Added package.json and registerd npmjs.com. ([merged #5](https://github.com/keshikan/DSEG/pull/5). Thanks to [nils-werner](https://github.com/nils-werner)) + + - [v0.42(2017-04-27)](https://github.com/keshikan/DSEG/archive/v0.42.zip) + - Added WOFF2 file format. + - Added [extended metadata block](https://www.w3.org/TR/WOFF/#Metadata) to *.woff and *.woff2. + + - [v0.41(2017-01-07)](https://github.com/keshikan/DSEG/archive/v0.41.zip) + - Assigned all-segment-off status to exclamation mark(U+0021). + + - [v0.40(2017-01-06)](https://github.com/keshikan/DSEG/archive/v0.40.zip) + - First released in Github. + - Added weather icons "DSEGWeather". + - The license has been changed to the [SIL OPEN FONT LICENSE Version 1.1](http://scripts.sil.org/OFL). + + - v0.1x-0.30(2014-09-07 to 2017-01-07) + - Older version(not recommended). + - The license is original, not OFL1.1. When use this, read the attached document please. + - [Download v0.30](https://www.keshikan.net/archive/DSEG_v030.zip) + +## License + +- Any font files(*.ttf, *.woff, *.sfd) are licensed under the [SIL OPEN FONT LICENSE Version 1.1](http://scripts.sil.org/OFL) diff --git a/MainTheme.tres b/MainTheme.tres new file mode 100644 index 0000000..beede7c --- /dev/null +++ b/MainTheme.tres @@ -0,0 +1,17 @@ +[gd_resource type="Theme" load_steps=2 format=3 uid="uid://cfvww0geatnnk"] + +[ext_resource type="FontFile" uid="uid://dfkm2dibf0c3b" path="res://Fonts/fonts-DSEG_v046/DSEG7-Classic-MINI/DSEG7ClassicMini-Italic.ttf" id="1_17to7"] + +[resource] +Numbers/base_type = &"Label" +Numbers/colors/font_color = Color(1, 0.764706, 0, 1) +Numbers/colors/font_outline_color = Color(0.996078, 0.380392, 0.137255, 0.898039) +Numbers/colors/font_shadow_color = Color(0.980392, 0.164706, 0, 0.6) +Numbers/constants/outline_size = 2 +Numbers/constants/shadow_offset_x = 0 +Numbers/constants/shadow_offset_y = 0 +Numbers/constants/shadow_outline_size = 3 +Numbers/font_sizes/font_size = 18 +Numbers/fonts/font = ExtResource("1_17to7") +Upgrade/base_type = &"Label" +Upgrade/colors/font_color = Color(0, 0, 0, 1) diff --git a/Paddle/Paddle.gd b/Paddle/Paddle.gd new file mode 100644 index 0000000..d922922 --- /dev/null +++ b/Paddle/Paddle.gd @@ -0,0 +1,12 @@ +extends StaticBody2D +class_name Paddle + +var width : int : + get: + return $CollisionShape2D.shape.size.x + +func _on_input_event(viewport: Node, event: InputEvent, shape_idx: int) -> void: + pass # Replace with function body. + +func hit() -> void: + pass diff --git a/Paddle/Paddle.tscn b/Paddle/Paddle.tscn new file mode 100644 index 0000000..19cec27 --- /dev/null +++ b/Paddle/Paddle.tscn @@ -0,0 +1,20 @@ +[gd_scene load_steps=3 format=3 uid="uid://dndemjw7up2r6"] + +[ext_resource type="Script" path="res://Paddle/Paddle.gd" id="1_swo0j"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_3bg1o"] +size = Vector2(32, 8) + +[node name="Paddle" type="StaticBody2D"] +collision_layer = 3 +input_pickable = true +constant_linear_velocity = Vector2(0, -50) +script = ExtResource("1_swo0j") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_3bg1o") + +[node name="Polygon2D" type="Polygon2D" parent="."] +polygon = PackedVector2Array(-16, -4, 16, -4, 16, 4, -16, 4) + +[connection signal="input_event" from="." to="." method="_on_input_event"] diff --git a/Sounds/240504_0193.wav b/Sounds/240504_0193.wav new file mode 100755 index 0000000..791c619 Binary files /dev/null and b/Sounds/240504_0193.wav differ diff --git a/Sounds/240504_0193.wav.import b/Sounds/240504_0193.wav.import new file mode 100644 index 0000000..590947c --- /dev/null +++ b/Sounds/240504_0193.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://dskiawadrpcfi" +path="res://.godot/imported/240504_0193.wav-3018172abbd8b511264fa24c1c297abc.sample" + +[deps] + +source_file="res://Sounds/240504_0193.wav" +dest_files=["res://.godot/imported/240504_0193.wav-3018172abbd8b511264fa24c1c297abc.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Sounds/240504_0194.wav b/Sounds/240504_0194.wav new file mode 100755 index 0000000..0f21253 Binary files /dev/null and b/Sounds/240504_0194.wav differ diff --git a/Sounds/240504_0194.wav.import b/Sounds/240504_0194.wav.import new file mode 100644 index 0000000..4555f32 --- /dev/null +++ b/Sounds/240504_0194.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://dix1ctqcbapaw" +path="res://.godot/imported/240504_0194.wav-cc59451c484c97e67d764ece92915f37.sample" + +[deps] + +source_file="res://Sounds/240504_0194.wav" +dest_files=["res://.godot/imported/240504_0194.wav-cc59451c484c97e67d764ece92915f37.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Sounds/BrickHit.wav b/Sounds/BrickHit.wav new file mode 100644 index 0000000..65ad900 Binary files /dev/null and b/Sounds/BrickHit.wav differ diff --git a/Sounds/BrickHit.wav.import b/Sounds/BrickHit.wav.import new file mode 100644 index 0000000..f8d9744 --- /dev/null +++ b/Sounds/BrickHit.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://b6vosap1la1ts" +path="res://.godot/imported/BrickHit.wav-75f81937cf3446bc3827006c4f0b9a93.sample" + +[deps] + +source_file="res://Sounds/BrickHit.wav" +dest_files=["res://.godot/imported/BrickHit.wav-75f81937cf3446bc3827006c4f0b9a93.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Sounds/Fail.wav b/Sounds/Fail.wav new file mode 100644 index 0000000..4f444f7 Binary files /dev/null and b/Sounds/Fail.wav differ diff --git a/Sounds/Fail.wav.import b/Sounds/Fail.wav.import new file mode 100644 index 0000000..4c9d8ae --- /dev/null +++ b/Sounds/Fail.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://bkw4xksukx0dd" +path="res://.godot/imported/Fail.wav-45f86760dd61f06ad4eb9af6414cb2fb.sample" + +[deps] + +source_file="res://Sounds/Fail.wav" +dest_files=["res://.godot/imported/Fail.wav-45f86760dd61f06ad4eb9af6414cb2fb.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Sounds/PaddleHit.wav b/Sounds/PaddleHit.wav new file mode 100644 index 0000000..b8ab639 Binary files /dev/null and b/Sounds/PaddleHit.wav differ diff --git a/Sounds/PaddleHit.wav.import b/Sounds/PaddleHit.wav.import new file mode 100644 index 0000000..28a9d9a --- /dev/null +++ b/Sounds/PaddleHit.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://d3g30x1n2ncjj" +path="res://.godot/imported/PaddleHit.wav-736aa886e3d032c69a4261d3078a141b.sample" + +[deps] + +source_file="res://Sounds/PaddleHit.wav" +dest_files=["res://.godot/imported/PaddleHit.wav-736aa886e3d032c69a4261d3078a141b.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Sounds/Start.wav b/Sounds/Start.wav new file mode 100644 index 0000000..81d8d90 Binary files /dev/null and b/Sounds/Start.wav differ diff --git a/Sounds/Start.wav.import b/Sounds/Start.wav.import new file mode 100644 index 0000000..c136748 --- /dev/null +++ b/Sounds/Start.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://818gpo5mes22" +path="res://.godot/imported/Start.wav-71df48e85cfec583173d239ce455e5b5.sample" + +[deps] + +source_file="res://Sounds/Start.wav" +dest_files=["res://.godot/imported/Start.wav-71df48e85cfec583173d239ce455e5b5.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Sounds/WallHit.wav b/Sounds/WallHit.wav new file mode 100644 index 0000000..bcf68b4 Binary files /dev/null and b/Sounds/WallHit.wav differ diff --git a/Sounds/WallHit.wav.import b/Sounds/WallHit.wav.import new file mode 100644 index 0000000..303c0b7 --- /dev/null +++ b/Sounds/WallHit.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://7kjt62y3t8lc" +path="res://.godot/imported/WallHit.wav-64a0dabdede79e418b874758020ad7f7.sample" + +[deps] + +source_file="res://Sounds/WallHit.wav" +dest_files=["res://.godot/imported/WallHit.wav-64a0dabdede79e418b874758020ad7f7.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Sounds/Win.wav b/Sounds/Win.wav new file mode 100644 index 0000000..9f3e522 Binary files /dev/null and b/Sounds/Win.wav differ diff --git a/Sounds/Win.wav.import b/Sounds/Win.wav.import new file mode 100644 index 0000000..52fed78 --- /dev/null +++ b/Sounds/Win.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://bh2blx1uovmyt" +path="res://.godot/imported/Win.wav-26646596114592cd1842ff6768aea1f6.sample" + +[deps] + +source_file="res://Sounds/Win.wav" +dest_files=["res://.godot/imported/Win.wav-26646596114592cd1842ff6768aea1f6.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/Upgrade/Upgrade.gd b/Upgrade/Upgrade.gd new file mode 100644 index 0000000..00cee51 --- /dev/null +++ b/Upgrade/Upgrade.gd @@ -0,0 +1,26 @@ +extends RigidBody2D + +class_name Upgrade + +signal upgrade_collected(char : String) + +var character = "C" + +func _ready() -> void: + linear_velocity = Vector2(0, 40) + +func set_upgrade(char : String, color : Color) -> void: + character = char + $Label.text = character + $Polygon2D.color = color + +func _on_body_entered(body: Node) -> void: + if body is Floor: + get_parent().remove_child(self) + queue_free() + return + if body is Paddle: + upgrade_collected.emit(character) + get_parent().remove_child(self) + queue_free() + diff --git a/Upgrade/Upgrade.tscn b/Upgrade/Upgrade.tscn new file mode 100644 index 0000000..8bdd595 --- /dev/null +++ b/Upgrade/Upgrade.tscn @@ -0,0 +1,44 @@ +[gd_scene load_steps=4 format=3 uid="uid://dbf2kicev8ma7"] + +[ext_resource type="Script" path="res://Upgrade/Upgrade.gd" id="1_3jp1b"] +[ext_resource type="Theme" uid="uid://cfvww0geatnnk" path="res://MainTheme.tres" id="2_iabep"] + +[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_slgxc"] +radius = 8.0 +height = 32.0 + +[node name="Upgrade" type="RigidBody2D"] +collision_layer = 4 +collision_mask = 2 +continuous_cd = 2 +max_contacts_reported = 2 +contact_monitor = true +script = ExtResource("1_3jp1b") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +rotation = 1.5708 +shape = SubResource("CapsuleShape2D_slgxc") + +[node name="Polygon2D" type="Polygon2D" parent="."] +color = Color(0, 0.258824, 1, 1) +polygon = PackedVector2Array(-8, -8, 8, -8, 12, -7, 15, -4, 16, 0, 15, 4, 12, 7, 8, 8, -8, 8, -12, 7, -15, 4, -16, 0, -15, -4, -12, -7) + +[node name="Label" type="Label" parent="."] +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -20.0 +offset_top = -11.5 +offset_right = 20.0 +offset_bottom = 11.5 +grow_horizontal = 2 +grow_vertical = 2 +theme = ExtResource("2_iabep") +theme_type_variation = &"Upgrade" +text = "C" +horizontal_alignment = 1 +vertical_alignment = 1 + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/Wall.gd b/Wall.gd new file mode 100644 index 0000000..9e4b5ee --- /dev/null +++ b/Wall.gd @@ -0,0 +1,2 @@ +extends StaticBody2D +class_name Wall diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..b370ceb --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..6f5a69f --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://yd2mphfafhah" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..b955f20 --- /dev/null +++ b/project.godot @@ -0,0 +1,36 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Dunkanoid" +run/main_scene="res://Dunkanoid.tscn" +config/features=PackedStringArray("4.2", "Forward Plus") +boot_splash/show_image=false +config/icon="res://icon.svg" + +[display] + +window/size/viewport_width=640 +window/size/viewport_height=360 +window/size/mode=3 +window/stretch/mode="viewport" +window/stretch/scale_mode="integer" + +[physics] + +2d/default_gravity=0.0 +2d/default_gravity_vector=Vector2(0, 0) +2d/default_linear_damp=0.0 +2d/default_angular_damp=0.0 + +[rendering] + +environment/defaults/default_clear_color=Color(0, 0, 0, 1)