Added level previews

This commit is contained in:
2024-05-11 16:06:24 +01:00
parent 9fc8367dd3
commit efcae24df1
9 changed files with 261 additions and 87 deletions

View File

@@ -29,6 +29,10 @@ var _Coin = preload("res://Coin/Coin.tscn")
@onready var CoinCollectedSoundNode = $Sounds/CoinCollected
@onready var TokenLabelNode = $Tokens/TokenLabel
var _Aliens : Array = [
preload("res://Alien.tscn")
]
var bricks : Array = []
var balls : Array[Node] = []
@@ -424,7 +428,7 @@ func spawn_alien() -> void:
func _on_pipes_door_opened(door) -> void:
match door:
Pipes.TOP_LEFT:
var alien = _Alien.instantiate()
var alien = _Aliens.pick_random().instantiate()
alien.position = Vector2(96, -12)
alien.velocity = Vector2(0, 50)
alien.alien_died.connect(_alien_died)
@@ -432,7 +436,7 @@ func _on_pipes_door_opened(door) -> void:
get_tree().create_timer(2).timeout.connect(_close_top_left)
pass
Pipes.TOP_RIGHT:
var alien = _Alien.instantiate()
var alien = _Aliens.pick_random().instantiate()
alien.position = Vector2(352, -12)
alien.velocity = Vector2(0, 50)
alien.alien_died.connect(_alien_died)

View File

@@ -1,4 +1,4 @@
extends HBoxContainer
extends Button
func _ready() -> void:
visible = not OS.has_feature("web")

View File

@@ -20,7 +20,7 @@ func _ready() -> void:
EventBus.update_highscore.connect(_on_update_highscore)
_on_update_score(Global.score)
_on_update_highscore(Global.highscore)
$VBoxContainer/Play/Play.grab_focus()
$VBoxContainer/Play/VBoxContainer/Play.grab_focus()
Music.play_intro()
get_tree().create_timer(5).timeout.connect(_show_credits)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=3 uid="uid://c2oboya05agti"]
[gd_scene load_steps=15 format=3 uid="uid://c2oboya05agti"]
[ext_resource type="Script" path="res://Intro.gd" id="1_1hnh1"]
[ext_resource type="Theme" uid="uid://cfvww0geatnnk" path="res://MainTheme.tres" id="3_8d2ix"]
@@ -7,7 +7,9 @@
[ext_resource type="Script" path="res://ExitButton.gd" id="4_ty0na"]
[ext_resource type="Texture2D" uid="uid://b56kjbt4ub52n" path="res://NoidTex.png" id="4_v8i0c"]
[ext_resource type="PackedScene" uid="uid://deyotp28r4uwj" path="res://LoadPanel.tscn" id="5_esv62"]
[ext_resource type="Script" path="res://Level.gd" id="6_hw2gq"]
[ext_resource type="SpriteFrames" uid="uid://c6wwkgmwfpdu7" path="res://Coin/Coin.tres" id="7_2tpc7"]
[ext_resource type="Script" path="res://Preview.gd" id="9_x2ejj"]
[sub_resource type="Curve" id="Curve_jhhjd"]
min_value = -200.0
@@ -114,109 +116,47 @@ layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="Play" type="Button" parent="VBoxContainer/Play"]
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Play"]
layout_mode = 2
[node name="Play" type="Button" parent="VBoxContainer/Play/VBoxContainer"]
layout_mode = 2
theme = ExtResource("3_8d2ix")
text = "PLAY"
icon_alignment = 1
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/Play"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="PlayLevel" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="HSeparator" type="HSeparator" parent="VBoxContainer/PlayLevel"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="PlayLevel" type="Button" parent="VBoxContainer/PlayLevel"]
[node name="PlayLevel" type="Button" parent="VBoxContainer/Play/VBoxContainer"]
layout_mode = 2
theme = ExtResource("3_8d2ix")
text = "PLAY LEVEL"
icon_alignment = 1
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/PlayLevel"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="Upgrades" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="HSeparator" type="HSeparator" parent="VBoxContainer/Upgrades"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="Upgrades" type="Button" parent="VBoxContainer/Upgrades"]
[node name="Upgrades" type="Button" parent="VBoxContainer/Play/VBoxContainer"]
layout_mode = 2
theme = ExtResource("3_8d2ix")
text = "UPGRADES"
icon_alignment = 1
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/Upgrades"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="LevelEditor" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="HSeparator" type="HSeparator" parent="VBoxContainer/LevelEditor"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="Editor" type="Button" parent="VBoxContainer/LevelEditor"]
[node name="Editor" type="Button" parent="VBoxContainer/Play/VBoxContainer"]
layout_mode = 2
theme = ExtResource("3_8d2ix")
text = "LEVEL EDITOR"
icon_alignment = 1
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/LevelEditor"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="Settings" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="HSeparator" type="HSeparator" parent="VBoxContainer/Settings"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="Settings" type="Button" parent="VBoxContainer/Settings"]
[node name="Settings" type="Button" parent="VBoxContainer/Play/VBoxContainer"]
layout_mode = 2
theme = ExtResource("3_8d2ix")
text = "SETTINGS"
icon_alignment = 1
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/Settings"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="ExitButton" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
script = ExtResource("4_ty0na")
[node name="HSeparator" type="HSeparator" parent="VBoxContainer/ExitButton"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
[node name="Exit" type="Button" parent="VBoxContainer/ExitButton"]
[node name="Exit" type="Button" parent="VBoxContainer/Play/VBoxContainer"]
layout_mode = 2
theme = ExtResource("3_8d2ix")
text = "EXIT"
icon_alignment = 1
script = ExtResource("4_ty0na")
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/ExitButton"]
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/Play"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("3_8d2ix")
@@ -315,10 +255,39 @@ offset_top = 116.0
offset_right = 399.0
offset_bottom = 297.0
[connection signal="pressed" from="VBoxContainer/Play/Play" to="." method="_on_button_pressed"]
[connection signal="pressed" from="VBoxContainer/PlayLevel/PlayLevel" to="." method="_on_play_level_pressed"]
[connection signal="pressed" from="VBoxContainer/Upgrades/Upgrades" to="." method="_on_upgrades_pressed"]
[connection signal="pressed" from="VBoxContainer/LevelEditor/Editor" to="." method="_on_editor_pressed"]
[connection signal="pressed" from="VBoxContainer/Settings/Settings" to="." method="_on_settings_pressed"]
[connection signal="pressed" from="VBoxContainer/ExitButton/Exit" to="." method="_on_exit_pressed"]
[node name="Preview" type="Node2D" parent="."]
modulate = Color(1, 1, 1, 0)
script = ExtResource("9_x2ejj")
[node name="SubViewportContainer" type="SubViewportContainer" parent="Preview"]
offset_left = 68.0
offset_top = 124.0
offset_right = 516.0
offset_bottom = 484.0
scale = Vector2(0.3, 0.3)
stretch = true
[node name="Level" type="SubViewport" parent="Preview/SubViewportContainer"]
handle_input_locally = false
size = Vector2i(448, 360)
render_target_update_mode = 4
script = ExtResource("6_hw2gq")
[node name="Label" type="Label" parent="Preview"]
offset_left = 68.0
offset_top = 238.0
offset_right = 202.0
offset_bottom = 261.0
theme = ExtResource("3_8d2ix")
theme_type_variation = &"Numbers"
text = "00:00.00"
horizontal_alignment = 1
vertical_alignment = 1
[connection signal="pressed" from="VBoxContainer/Play/VBoxContainer/Play" to="." method="_on_button_pressed"]
[connection signal="pressed" from="VBoxContainer/Play/VBoxContainer/PlayLevel" to="." method="_on_play_level_pressed"]
[connection signal="pressed" from="VBoxContainer/Play/VBoxContainer/Upgrades" to="." method="_on_upgrades_pressed"]
[connection signal="pressed" from="VBoxContainer/Play/VBoxContainer/Editor" to="." method="_on_editor_pressed"]
[connection signal="pressed" from="VBoxContainer/Play/VBoxContainer/Settings" to="." method="_on_settings_pressed"]
[connection signal="pressed" from="VBoxContainer/Play/VBoxContainer/Exit" to="." method="_on_exit_pressed"]
[connection signal="load_level" from="LoadPanel" to="." method="_on_load_panel_load_level"]

129
Level.gd Normal file
View File

@@ -0,0 +1,129 @@
@tool
extends SubViewport
class_name Level
signal level_cleared
signal brick_destroyed(brick : Node2D)
var _Brick = preload("res://Brick/Brick.tscn")
var Background : TextureRect
var BricksNode : Node2D
var bricks : Array = []
var level_data : Dictionary = {}
@export var LevelName : String = "DUNKANOID" :
set(x):
LevelName = x
load_level(LevelName)
func _ready() -> void:
size = Vector2(448, 360)
Background = TextureRect.new()
Background.size = Vector2(448, 360)
Background.expand_mode = TextureRect.EXPAND_KEEP_SIZE
Background.stretch_mode = TextureRect.STRETCH_TILE
Background.z_index = -2
add_child(Background)
BricksNode = Node2D.new()
add_child(BricksNode)
load_level(LevelName)
#Background = TextureRect.new()
#Background.size = Vector2(448, 360)
#Background.expand_mode = TextureRect.EXPAND_KEEP_SIZE
#Background.stretch_mode = TextureRect.STRETCH_TILE
#Background.z_index = -2
#add_child(Background)
#
#BricksNode = Node2D.new()
#add_child(BricksNode)
func load_level(level_name : String) -> void:
if FileAccess.file_exists("user://Levels/%s.json" % level_name):
load_from_file("user://Levels/%s.json" % level_name)
return
if FileAccess.file_exists("res://Levels/%s.json" % level_name):
load_from_file("res://Levels/%s.json" % level_name)
return
push_warning("Level %s unknown" % level_name)
func load_from_file(filename : String) -> void:
print("Loading %s" % filename)
var data = JSON.parse_string(FileAccess.get_file_as_string(filename))
if data != null:
load_from_data(data)
return
push_warning("Corrupt JSON in %s" % filename)
func load_from_data(data : Dictionary) -> void:
purge_bricks()
level_data = data
Background.texture = load("res://Backgrounds/%s.png" % level_data.background)
Background.modulate = Color("#%s" % level_data.get("tint", "FFFFFF"))
for y in level_data.data.size():
var line : String = level_data.data[y]
for x in line.length():
var c = line.substr(x, 1)
if c == " ":
continue
if not Engine.is_editor_hint():
var brick = _Brick.instantiate()
match c:
"R":
brick.type(Brick.NORMAL, Color.RED)
"G":
brick.type(Brick.NORMAL, Color.GREEN)
"Y":
brick.type(Brick.NORMAL, Color.YELLOW)
"B":
brick.type(Brick.NORMAL, Color.ROYAL_BLUE)
"M":
brick.type(Brick.NORMAL, Color.MAGENTA)
"C":
brick.type(Brick.NORMAL, Color.CYAN)
"W":
brick.type(Brick.NORMAL, Color.WHITE)
"O":
brick.type(Brick.NORMAL, Color.ORANGE)
"s":
brick.type(Brick.SILVER, Color.SILVER)
"g":
brick.type(Brick.GOLD, Color.GOLD)
"i":
brick.type(Brick.INVULNERABLE, Color.GRAY)
brick.position = Vector2(x * 32 + 16 + 16, y * 16 + 8 + 16)
bricks.push_back(brick)
brick.brick_destroyed.connect(_brick_destroyed)
BricksNode.add_child(brick)
func purge_bricks() -> void:
for brick in bricks:
BricksNode.call_deferred("remove_child", brick)
brick.call_deferred("queue_free")
bricks.clear()
func _brick_destroyed(brick : Node2D) -> void:
if brick.my_type != Brick.INVULNERABLE:
brick_destroyed.emit(brick)
bricks.erase(brick)
BricksNode.call_deferred("remove_child", brick)
brick.call_deferred("queue_free")
var brick_count = 0
for abrick in bricks:
if abrick.my_type != Brick.INVULNERABLE:
brick_count += 1
if brick_count == 0:
level_cleared.emit()

26
LevelPreview.gd Normal file
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@@ -0,0 +1,26 @@
@tool
extends TextureRect
class_name LevelPreview
@export var LevelName : String = "DUNKANOID" :
set(x):
LevelName = x
update_preview()
func _ready() -> void:
update_preview()
func update_preview() -> void:
var level = Level.new()
level.load_level(LevelName)
add_child(level)
await RenderingServer.frame_post_draw
var img = level.get_texture().get_image()
var itex = ImageTexture.create_from_image(img)
texture = itex
# remove_child(level)
# sv.queue_free()
# level.call_deferred("queue_free")
queue_redraw()

46
Preview.gd Normal file
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@@ -0,0 +1,46 @@
extends Node2D
func _ready() -> void:
get_tree().create_timer(5).timeout.connect(_show_level)
func _show_level() -> void:
var level = get_random_level()
$Label.text = format_time(Global.get_best_time(level))
$SubViewportContainer/Level.load_level(level)
var tween = get_tree().create_tween()
tween.tween_property(self, "modulate", Color(1, 1, 1, 1), 1)
tween.finished.connect(_wait_showing)
func _wait_showing() -> void:
get_tree().create_timer(5).timeout.connect(_hide_level)
func _hide_level() -> void:
var tween = get_tree().create_tween()
tween.tween_property(self, "modulate", Color(1, 1, 1, 0), 1)
tween.finished.connect(_wait_hiding)
func _wait_hiding() -> void:
get_tree().create_timer(5).timeout.connect(_show_level)
func get_random_level() -> String:
var levels : Array[String] = []
if DirAccess.dir_exists_absolute("user://Levels"):
for file in DirAccess.get_files_at("user://Levels"):
if file.ends_with(".json"):
var data = JSON.parse_string(FileAccess.get_file_as_string("user://Levels/%s" % file))
if data != null:
levels.push_back(data.get("name"))
for file in DirAccess.get_files_at("res://Levels"):
if file.ends_with(".json"):
var data = JSON.parse_string(FileAccess.get_file_as_string("res://Levels/%s" % file))
if data != null:
if not levels.has(data.get("name")):
levels.push_back(data.get("name"))
levels.erase("NOTFOUND")
return levels.pick_random()
func format_time(time : int) -> String:
if time > 3600000:
return "--:--.--"
return "%02d:%05.2f" % [int(time / 60000.0), time % 60000 / 1000.0]

View File

@@ -17,7 +17,7 @@ point_count = 2
[sub_resource type="Gradient" id="Gradient_ucorl"]
colors = PackedColorArray(0, 0, 0, 0, 1, 1, 1, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_1rhte"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6weej"]
shader = ExtResource("4_waenw")
shader_parameter/rect_global_position = Vector2(0.012945, 0.0794118)
shader_parameter/rect_size = Vector2(608, 25)
@@ -75,7 +75,7 @@ autoplay = "default"
centered = false
[node name="ArkaLabel" type="Label" parent="VBoxContainer"]
material = SubResource("ShaderMaterial_1rhte")
material = SubResource("ShaderMaterial_6weej")
layout_mode = 2
size_flags_vertical = 6
theme = ExtResource("1_rv7oa")

View File

@@ -11,7 +11,7 @@ config_version=5
[application]
config/name="Dunkanoid"
config/version="0.9.0"
config/version="0.9.2"
run/main_scene="res://Intro.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
run/max_fps=30