Updated godot version and fixed crash in level editor -> new
This commit is contained in:
@@ -13,10 +13,13 @@ dest_files=["res://.godot/imported/5x7.png-a5ebb16077e924352bb6b8f78b00553d.font
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[params]
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character_ranges=PackedStringArray("\' \'-\'~\'")
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kerning_pairs=PackedStringArray()
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columns=16
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rows=6
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image_margin=Rect2i(0, 0, 0, 0)
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character_margin=Rect2i(0, 0, 0, 0)
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ascent=0
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descent=0
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fallbacks=[]
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compress=true
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scaling_mode=2
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@@ -15,13 +15,16 @@ dest_files=["res://.godot/imported/Ac437_Trident_8x8.ttf-700703d9d4f422a555a6606
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Rendering=null
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antialiasing=0
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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modulate_color_glyphs=false
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hinting=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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@@ -15,13 +15,16 @@ dest_files=["res://.godot/imported/Ac437_Trident_9x16.ttf-0d70ff9fe9bf5cfb2ba285
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Rendering=null
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antialiasing=0
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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modulate_color_glyphs=false
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hinting=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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@@ -13,10 +13,13 @@ dest_files=["res://.godot/imported/Chunky.png-c0832c9d756abcfb8e32384224778b58.f
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[params]
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character_ranges=PackedStringArray("\' \'-\'}\'")
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kerning_pairs=PackedStringArray()
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columns=20
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rows=5
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image_margin=Rect2i(0, 0, 0, 0)
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character_margin=Rect2i(0, 0, 0, 0)
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ascent=0
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descent=0
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fallbacks=[]
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compress=true
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scaling_mode=0
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@@ -15,13 +15,16 @@ dest_files=["res://.godot/imported/Arka_solid.ttf-ab8598b9789dfaf2a40c59663eefac
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Rendering=null
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antialiasing=0
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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modulate_color_glyphs=false
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hinting=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/charmap-oldschool_black.png-4571b7f0533ce5b5e
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -13,10 +13,13 @@ dest_files=["res://.godot/imported/charmap-oldschool_white.png-cd9b9f6432aed6ae5
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[params]
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character_ranges=PackedStringArray("\' \'-\'~\'")
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kerning_pairs=PackedStringArray()
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columns=18
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rows=7
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image_margin=Rect2i(0, 0, 0, 0)
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character_margin=Rect2i(0, 0, 0, 0)
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ascent=0
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descent=0
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fallbacks=[]
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compress=true
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scaling_mode=0
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@@ -13,10 +13,13 @@ dest_files=["res://.godot/imported/charmap-oldschool_white_glow.png-587781859170
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[params]
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character_ranges=PackedStringArray("\' \'-\'~\'")
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kerning_pairs=PackedStringArray()
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columns=18
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rows=7
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image_margin=Rect2i(0, 0, 0, 0)
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character_margin=Rect2i(0, 0, 0, 0)
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ascent=0
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descent=0
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fallbacks=[]
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compress=true
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scaling_mode=0
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@@ -15,13 +15,16 @@ dest_files=["res://.godot/imported/DSEG7ClassicMini-Italic.ttf-abf2ab53ec047663d
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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modulate_color_glyphs=false
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hinting=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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