Updated godot version and fixed crash in level editor -> new

This commit is contained in:
2025-10-24 14:49:14 +01:00
parent 991ae0c654
commit f3091106ef
93 changed files with 534 additions and 23 deletions

View File

@@ -1,24 +1,24 @@
[gd_scene load_steps=5 format=3 uid="uid://00yq7qqkj6fa"]
[ext_resource type="Script" path="res://VanityCard.gd" id="1_a0et3"]
[ext_resource type="Script" uid="uid://1nuffj46ljt" path="res://VanityCard.gd" id="1_a0et3"]
[ext_resource type="AudioStream" uid="uid://dy4ipod58pbms" path="res://Sounds/MajenkoJingle.wav" id="1_af4dy"]
[ext_resource type="Texture2D" uid="uid://dj73jh272cf4g" path="res://Icons/MT.png" id="2_rqk0g"]
[ext_resource type="Theme" uid="uid://cfvww0geatnnk" path="res://MainTheme.tres" id="3_qirw7"]
[node name="VanityCard" type="Node2D"]
[node name="VanityCard" type="Node2D" unique_id=1301950943]
modulate = Color(1, 1, 1, 0)
texture_filter = 1
script = ExtResource("1_a0et3")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." unique_id=641267330]
stream = ExtResource("1_af4dy")
[node name="Mt" type="Sprite2D" parent="."]
[node name="Mt" type="Sprite2D" parent="." unique_id=1600896208]
position = Vector2(320, 149)
scale = Vector2(0.424528, 0.424528)
texture = ExtResource("2_rqk0g")
[node name="Label" type="Label" parent="."]
[node name="Label" type="Label" parent="." unique_id=1162066625]
offset_top = 172.0
offset_right = 640.0
offset_bottom = 195.0
@@ -27,7 +27,7 @@ text = "MAJENKO TECHNOLOGIES"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Label2" type="Label" parent="."]
[node name="Label2" type="Label" parent="." unique_id=1683709121]
offset_top = 195.0
offset_right = 640.0
offset_bottom = 218.0