extends Node var MainMenu : PackedScene var Settings : PackedScene var Upgrades : PackedScene var Game : PackedScene var LevelEditor : PackedScene var GameOver : PackedScene func initialize() -> void: MainMenu = load("res://Intro.tscn") Settings = load("res://Settings.tscn") Upgrades = load("res://Upgrades.tscn") Game = load("res://Dunkanoid.tscn") LevelEditor = load("res://LevelEditor.tscn") GameOver = load("res://GameOver.tscn")