[gd_scene load_steps=8 format=3 uid="uid://clfo2nrropg8y"] [ext_resource type="Script" path="res://Ball/Ball.gd" id="1_2xu4j"] [ext_resource type="Texture2D" uid="uid://wye1kea3ts48" path="res://Ball/Ball.png" id="2_cpnep"] [ext_resource type="AudioStream" uid="uid://7kjt62y3t8lc" path="res://Sounds/WallHit.wav" id="3_bwkax"] [ext_resource type="AudioStream" uid="uid://b6vosap1la1ts" path="res://Sounds/BrickHit.wav" id="4_ly8mo"] [ext_resource type="AudioStream" uid="uid://d3g30x1n2ncjj" path="res://Sounds/PaddleHit.wav" id="5_f8nt3"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tqihs"] rough = true bounce = 1.0 [sub_resource type="CircleShape2D" id="CircleShape2D_nwcsc"] radius = 3.0 [node name="Ball" type="RigidBody2D"] collision_layer = 0 physics_material_override = SubResource("PhysicsMaterial_tqihs") gravity_scale = 0.0 continuous_cd = 1 max_contacts_reported = 5 contact_monitor = true script = ExtResource("1_2xu4j") [node name="TextureRect" type="TextureRect" parent="."] offset_left = -3.0 offset_top = -3.0 offset_right = 3.0 offset_bottom = 3.0 texture = ExtResource("2_cpnep") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_nwcsc") [node name="WallSound" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_bwkax") [node name="BrickSound" type="AudioStreamPlayer" parent="."] stream = ExtResource("4_ly8mo") max_polyphony = 5 [node name="PaddleSound" type="AudioStreamPlayer" parent="."] stream = ExtResource("5_f8nt3") [connection signal="body_entered" from="." to="." method="_on_body_entered"]