Files
Dunkanoid/Global.gd

78 lines
1.8 KiB
GDScript

extends Node
const INT64_MAX = (1 << 63) - 1 # 9223372036854775807
var score : int = 0 :
set(x):
score = x
EventBus.update_score.emit(score)
if score > highscore:
highscore = score
var highscore : int = 0 :
set(x):
highscore = x
EventBus.update_highscore.emit(highscore)
_save()
var relative_mouse : bool = true :
set(x):
relative_mouse = x
_save()
var music_volume : int :
set(x):
music_volume = x
AudioServer.set_bus_volume_db(1, music_volume)
_save()
var effects_volume : int :
set(x):
effects_volume = x
AudioServer.set_bus_volume_db(2, effects_volume)
_save()
var best_times : Dictionary
var start_level : String = "DUNKANOID"
var _loading : bool = false
func _ready() -> void:
_loading = true
if FileAccess.file_exists("user://data.json"):
var data = JSON.parse_string(FileAccess.get_file_as_string("user://data.json"))
highscore = data.get("highscore", 0)
relative_mouse = data.get("relative_mouse", true)
music_volume = data.get("music_volume", AudioServer.get_bus_volume_db(1))
effects_volume = data.get("effects_volume", AudioServer.get_bus_volume_db(2))
best_times = data.get("best_times", {})
else:
highscore = 0
relative_mouse = true
music_volume = int(AudioServer.get_bus_volume_db(1))
effects_volume = int(AudioServer.get_bus_volume_db(2))
best_times = {}
_loading = false
func _save() -> void:
if _loading:
return
var data : Dictionary = {
"highscore": highscore,
"relative_mouse": relative_mouse,
"music_volume": music_volume,
"effects_volume": effects_volume,
"best_times": best_times
}
var f = FileAccess.open("user://data.json", FileAccess.WRITE)
f.store_string(JSON.stringify(data))
f.close()
func get_best_time(level : String) -> int:
return best_times.get(level, INT64_MAX)
func set_best_time(level : String, time : int) -> void:
best_times[level] = time
_save()