Files
Dunkanoid/Settings.gd

20 lines
666 B
GDScript

extends Node2D
func _ready() -> void:
$VBoxContainer/HBoxContainer/LeftPanel/Relative.button_pressed = Global.relative_mouse
$VBoxContainer/HBoxContainer/LeftPanel/Absolute.button_pressed = !Global.relative_mouse
$VBoxContainer/HBoxContainer/RightPanel/Volume.set_value_no_signal(Global.volume)
func _on_relative_pressed() -> void:
Global.relative_mouse = true
func _on_absolute_pressed() -> void:
Global.relative_mouse = false
func _on_exit_pressed() -> void:
get_tree().change_scene_to_file("res://Intro.tscn")
func _on_volume_drag_ended(value_changed: bool) -> void:
Global.volume = $VBoxContainer/HBoxContainer/RightPanel/Volume.value
$Boink.play()