16 lines
400 B
GDScript
16 lines
400 B
GDScript
extends Node2D
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func _ready() -> void:
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EventBus.update_score.connect(_on_update_score)
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_on_update_score(Global.score)
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func _on_timer_timeout() -> void:
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get_tree().change_scene_to_file("res://Intro.tscn")
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func _on_update_score(score : int) -> void:
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$VBoxContainer/ScoreBox.text = "%08d" % score
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func _on_game_over_sound_finished() -> void:
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get_tree().change_scene_to_file("res://Intro.tscn")
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