Files
Dunkanoid/GameOver.gd

38 lines
1.2 KiB
GDScript

extends Node2D
func _ready() -> void:
EventBus.update_score.connect(_on_update_score)
_on_update_score(Global.score)
Music.play_game_over()
var tween = get_tree().create_tween()
tween.tween_property($ColorRect, "color", Color(0, 0, 0, 0), 2)
func _process(_delta : float) -> void:
if Input.is_action_just_pressed("fire"):
var tween = get_tree().create_tween()
tween.tween_property($ColorRect, "color", Color(0, 0, 0, 1), 3)
tween.finished.connect(_wait_load_intro)
func _input(event: InputEvent) -> void:
if event is InputEventMouseButton:
if event.pressed:
var tween = get_tree().create_tween()
tween.tween_property($ColorRect, "color", Color(0, 0, 0, 1), 3)
tween.finished.connect(_wait_load_intro)
func _on_update_score(score : int) -> void:
$VBoxContainer/HBoxContainer/ScoreBox.text = "%08d" % score
func _on_sub_viewport_container_scroll_finished() -> void:
var tween = get_tree().create_tween()
tween.tween_property($ColorRect, "color", Color(0, 0, 0, 1), 3)
tween.finished.connect(_wait_load_intro)
func _wait_load_intro() -> void:
Music.fade_down(3)
get_tree().create_timer(3).timeout.connect(_load_intro)
func _load_intro() -> void:
get_tree().change_scene_to_file("res://Intro.tscn")