Added upgrade system
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@@ -21,3 +21,8 @@ func _on_music_volume_drag_ended(value_changed: bool) -> void:
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func _on_effects_volume_drag_ended(value_changed: bool) -> void:
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Global.effects_volume = $VBoxContainer/HBoxContainer/RightPanel/Effects.value
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$Boink.play()
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func _on_reset_times_pressed() -> void:
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Global.reset_best_times()
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pass # Replace with function body.
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