Initial import
This commit is contained in:
BIN
Sounds/240504_0193.wav
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BIN
Sounds/240504_0193.wav
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Sounds/240504_0193.wav.import
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Sounds/240504_0193.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dskiawadrpcfi"
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path="res://.godot/imported/240504_0193.wav-3018172abbd8b511264fa24c1c297abc.sample"
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[deps]
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source_file="res://Sounds/240504_0193.wav"
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dest_files=["res://.godot/imported/240504_0193.wav-3018172abbd8b511264fa24c1c297abc.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Sounds/240504_0194.wav
Executable file
BIN
Sounds/240504_0194.wav
Executable file
Binary file not shown.
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Sounds/240504_0194.wav.import
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Sounds/240504_0194.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dix1ctqcbapaw"
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path="res://.godot/imported/240504_0194.wav-cc59451c484c97e67d764ece92915f37.sample"
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[deps]
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source_file="res://Sounds/240504_0194.wav"
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dest_files=["res://.godot/imported/240504_0194.wav-cc59451c484c97e67d764ece92915f37.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Sounds/BrickHit.wav
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BIN
Sounds/BrickHit.wav
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Sounds/BrickHit.wav.import
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Sounds/BrickHit.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b6vosap1la1ts"
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path="res://.godot/imported/BrickHit.wav-75f81937cf3446bc3827006c4f0b9a93.sample"
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[deps]
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source_file="res://Sounds/BrickHit.wav"
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dest_files=["res://.godot/imported/BrickHit.wav-75f81937cf3446bc3827006c4f0b9a93.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Sounds/Fail.wav
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Sounds/Fail.wav
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Sounds/Fail.wav.import
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Sounds/Fail.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bkw4xksukx0dd"
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path="res://.godot/imported/Fail.wav-45f86760dd61f06ad4eb9af6414cb2fb.sample"
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[deps]
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source_file="res://Sounds/Fail.wav"
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dest_files=["res://.godot/imported/Fail.wav-45f86760dd61f06ad4eb9af6414cb2fb.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Sounds/PaddleHit.wav
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BIN
Sounds/PaddleHit.wav
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Sounds/PaddleHit.wav.import
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Sounds/PaddleHit.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://d3g30x1n2ncjj"
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path="res://.godot/imported/PaddleHit.wav-736aa886e3d032c69a4261d3078a141b.sample"
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[deps]
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source_file="res://Sounds/PaddleHit.wav"
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dest_files=["res://.godot/imported/PaddleHit.wav-736aa886e3d032c69a4261d3078a141b.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Sounds/Start.wav
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BIN
Sounds/Start.wav
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Sounds/Start.wav.import
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Sounds/Start.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://818gpo5mes22"
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path="res://.godot/imported/Start.wav-71df48e85cfec583173d239ce455e5b5.sample"
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[deps]
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source_file="res://Sounds/Start.wav"
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dest_files=["res://.godot/imported/Start.wav-71df48e85cfec583173d239ce455e5b5.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Sounds/WallHit.wav
Normal file
BIN
Sounds/WallHit.wav
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Binary file not shown.
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Sounds/WallHit.wav.import
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Sounds/WallHit.wav.import
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@@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://7kjt62y3t8lc"
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path="res://.godot/imported/WallHit.wav-64a0dabdede79e418b874758020ad7f7.sample"
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[deps]
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source_file="res://Sounds/WallHit.wav"
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dest_files=["res://.godot/imported/WallHit.wav-64a0dabdede79e418b874758020ad7f7.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Sounds/Win.wav
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BIN
Sounds/Win.wav
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Binary file not shown.
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Sounds/Win.wav.import
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24
Sounds/Win.wav.import
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@@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bh2blx1uovmyt"
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path="res://.godot/imported/Win.wav-26646596114592cd1842ff6768aea1f6.sample"
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[deps]
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source_file="res://Sounds/Win.wav"
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dest_files=["res://.godot/imported/Win.wav-26646596114592cd1842ff6768aea1f6.sample"]
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[params]
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||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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||||
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