Added settings for volume and mouse mode

This commit is contained in:
2024-05-06 12:36:05 +01:00
parent 2af3cb32eb
commit 38b7b8f0b8
15 changed files with 438 additions and 75 deletions

View File

@@ -31,8 +31,6 @@ func _physics_process(delta: float) -> void:
func _on_body_entered(body: Node) -> void:
pass
func capture(ob : Node2D, offset : Vector2 = Vector2.ZERO) -> void:
captured = true

View File

@@ -7,6 +7,8 @@ var _Upgrade = preload("res://Upgrade/Upgrade.tscn")
var bricks : Array = []
var balls : Array[Node] = []
const PADDLE_SPEED : float = 150
enum {
MODE_WAIT,
MODE_PLAY,
@@ -15,10 +17,9 @@ enum {
}
var mode = MODE_WAIT
var round : int = 0
var chr : int = 0
signal update_lives
var capture_mode : bool = false
var lives : int = 3 :
set(x):
lives = x
@@ -33,7 +34,11 @@ var leave_direction : int = 0
var paused : bool = false
func _ready() -> void:
Input.set_mouse_mode(Input.MOUSE_MODE_CONFINED_HIDDEN)
if Global.relative_mouse:
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
else:
Input.set_mouse_mode(Input.MOUSE_MODE_CONFINED_HIDDEN)
EventBus.update_score.connect(_on_update_score)
new_level()
@@ -57,7 +62,25 @@ func _process(delta : float) -> void:
if $Paddle.global_position.x < -16 or $Paddle.global_position.x > 428:
if not $Sounds/RoundWon.playing:
new_level()
else:
if Input.is_action_pressed("left"):
var leftmost = 16 + $Paddle.width / 2
$Paddle.position.x -= delta * PADDLE_SPEED
$Paddle.position.y = 340
if $Paddle.position.x < leftmost:
$Paddle.position.x = leftmost
if Input.is_action_pressed("right"):
var rightmost = 432 - $Paddle.width / 2
$Paddle.position.x += delta * PADDLE_SPEED
$Paddle.position.y = 340
if $Paddle.position.x > rightmost:
$Paddle.position.x = rightmost
if Input.is_action_just_pressed("fire"):
if mode == MODE_PLAY:
for ball in balls:
if (ball.captured):
ball.release()
func leave(dir : int) -> void:
mode = MODE_LEAVE
@@ -65,6 +88,7 @@ func leave(dir : int) -> void:
func new_level() -> void:
$Paddle.normal()
$Paddle.position.x = 224
mode = MODE_WAIT
$Exits.visible = false
for ball in balls:
@@ -72,14 +96,14 @@ func new_level() -> void:
ball.queue_free()
balls.clear()
for brick in bricks:
remove_child(brick)
$Bricks.remove_child(brick)
brick.queue_free()
bricks.clear()
round += 1
chr += 1
level_data = load_level_from_disk(level)
$Start/Title.text = level
$Start/Round.text = "ROUND %3d" % [round]
$Start/Round.text = "ROUND %3d" % [chr]
$Background.texture = load("res://Backgrounds/%s.png" % level_data.background)
load_level(level_data.data)
var ball = _Ball.instantiate()
@@ -95,21 +119,22 @@ func new_level() -> void:
func _brick_destroyed(brick) -> void:
Global.score += brick.value
if randf() > 0.9:
if randf() > 0.4:
var upgrade = _Upgrade.instantiate()
upgrade.position = brick.position
upgrade.upgrade_collected.connect(_on_upgrade_collected)
match randi() % 5:
0:
#0:
_:
upgrade.set_upgrade("C", Color.BLUE)
1:
upgrade.set_upgrade("T", Color.GREEN)
2:
upgrade.set_upgrade("S", Color.CYAN)
3:
upgrade.set_upgrade("E", Color.DARK_SEA_GREEN)
4:
upgrade.set_upgrade("R", Color.LIGHT_CORAL)
#1:
#upgrade.set_upgrade("T", Color.GREEN)
#2:
#upgrade.set_upgrade("S", Color.CYAN)
#3:
#upgrade.set_upgrade("E", Color.DARK_SEA_GREEN)
#4:
#upgrade.set_upgrade("R", Color.LIGHT_CORAL)
add_child(upgrade)
bricks.erase(brick)
var brick_count = 0
@@ -138,7 +163,17 @@ func _input(event: InputEvent) -> void:
return
if event is InputEventMouseMotion:
if mode != MODE_LEAVE:
$Paddle.position = Vector2(min(max(16 + $Paddle.width/2, event.position.x), 432-$Paddle.width/2), 340)
if Global.relative_mouse:
var leftmost = 16 + $Paddle.width / 2
var rightmost = 432 - $Paddle.width / 2
$Paddle.position.x += event.relative.x
$Paddle.position.y = 340
if $Paddle.position.x < leftmost:
$Paddle.position.x = leftmost
if $Paddle.position.x > rightmost:
$Paddle.position.x = rightmost
else:
$Paddle.position = Vector2(min(max(16 + $Paddle.width/2, event.position.x), 432-$Paddle.width/2), 340)
if event is InputEventMouseButton:
if mode != MODE_PLAY:
return
@@ -147,7 +182,7 @@ func _input(event: InputEvent) -> void:
ball.release()
func _on_hit_paddle(ball) -> void:
if capture_mode:
if $Paddle.is_capture():
var diff = $Paddle.global_position.x - ball.global_position.x
ball.capture($Paddle, Vector2(diff, 8))
@@ -161,7 +196,7 @@ func _on_hit_floor(ball) -> void:
if c is Upgrade:
remove_child(c)
c.queue_free()
capture_mode = false
$Paddle.normal()
ball = _Ball.instantiate()
ball.capture($Paddle, Vector2((randf() * 32) - 16, 8))
ball.hit_paddle.connect(_on_hit_paddle)
@@ -188,8 +223,7 @@ func _on_upgrade_collected(code : String) -> void:
$Sounds/UpgradeCollected.play()
match code:
"C":
capture_mode = true
get_tree().create_timer(10).timeout.connect(_cancel_capture_mode)
$Paddle.capture()
"T":
add_ball()
add_ball()
@@ -216,12 +250,7 @@ func add_ball() -> void:
add_child(newball)
balls.push_back(newball)
func _cancel_capture_mode() -> void:
capture_mode = false
for ball in balls:
if ball.captured:
ball.release()
func load_level(data) -> void:
for y in data.size():
@@ -259,15 +288,12 @@ func load_level(data) -> void:
brick.position = Vector2(x * 32 + 16 + 16, y * 16 + 8 + 16)
bricks.push_back(brick)
brick.brick_destroyed.connect(_brick_destroyed)
add_child(brick)
$Bricks.add_child(brick)
func _on_start_round_finished() -> void:
$Start.visible = false
mode = MODE_PLAY
func _on_update_lives() -> void:
$LivesBox.text = "%d" % lives
@@ -277,3 +303,9 @@ func load_level_from_disk(name : String) -> Dictionary:
if FileAccess.file_exists("res://Levels/%s.json" % name):
return JSON.parse_string(FileAccess.get_file_as_string("res://Levels/%s.json" % name))
return JSON.parse_string(FileAccess.get_file_as_string("res://Levels/NOTFOUND.json"))
func _on_paddle_effect_finished(effect: int) -> void:
if effect == Paddle.PADDLE_CAPTURE:
for ball in balls:
if ball.captured:
ball.release()

View File

@@ -33,39 +33,17 @@ distance = -360.0
texture_filter = 1
script = ExtResource("1_kv4if")
[node name="Paused" type="Node2D" parent="."]
process_mode = 3
visible = false
z_index = 2
script = ExtResource("12_8qv0d")
[node name="ColorRect" type="ColorRect" parent="Paused"]
offset_right = 448.0
offset_bottom = 360.0
color = Color(0, 0, 0, 0.247059)
[node name="Label" type="Label" parent="Paused"]
material = ExtResource("9_ouuij")
offset_right = 448.0
offset_bottom = 360.0
theme = ExtResource("8_wcf7g")
theme_type_variation = &"Arkanoid"
text = "PAUSED"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Background" type="TextureRect" parent="."]
z_index = -2
texture_repeat = 2
clip_contents = true
offset_right = 640.0
offset_bottom = 514.0
scale = Vector2(0.7, 0.7)
offset_right = 448.0
offset_bottom = 360.0
texture = ExtResource("5_j5mmn")
stretch_mode = 1
[node name="Paddle" parent="." instance=ExtResource("2_26c5i")]
position = Vector2(39, 340)
position = Vector2(224, 340)
input_pickable = false
physics_material_override = null
@@ -215,6 +193,61 @@ offset_right = 641.0
offset_bottom = 360.0
color = Color(0, 0, 0, 1)
[node name="Bricks" type="Node2D" parent="."]
[node name="Paused" type="Node2D" parent="."]
process_mode = 3
visible = false
script = ExtResource("12_8qv0d")
[node name="ColorRect" type="ColorRect" parent="Paused"]
offset_right = 448.0
offset_bottom = 360.0
color = Color(0, 0, 0, 0.247059)
[node name="VBoxContainer" type="VBoxContainer" parent="Paused"]
offset_right = 448.0
offset_bottom = 360.0
[node name="VSeparator" type="VSeparator" parent="Paused/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
theme = ExtResource("8_wcf7g")
[node name="Label" type="Label" parent="Paused/VBoxContainer"]
material = ExtResource("9_ouuij")
layout_mode = 2
theme = ExtResource("8_wcf7g")
theme_type_variation = &"Arkanoid"
text = "PAUSED"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="Paused/VBoxContainer"]
layout_mode = 2
[node name="HSeparator" type="HSeparator" parent="Paused/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("8_wcf7g")
[node name="Quit" type="Button" parent="Paused/VBoxContainer/HBoxContainer"]
layout_mode = 2
theme = ExtResource("8_wcf7g")
text = "QUIT"
[node name="HSeparator2" type="HSeparator" parent="Paused/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("8_wcf7g")
[node name="VSeparator2" type="VSeparator" parent="Paused/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
theme = ExtResource("8_wcf7g")
[connection signal="update_lives" from="." to="." method="_on_update_lives"]
[connection signal="effect_finished" from="Paddle" to="." method="_on_paddle_effect_finished"]
[connection signal="finished" from="Sounds/StartRound" to="." method="_on_start_round_finished"]
[connection signal="finished" from="Sounds/RoundWon" to="." method="_on_round_won_finished"]
[connection signal="pressed" from="Paused/VBoxContainer/HBoxContainer/Quit" to="Paused" method="_on_quit_pressed"]

View File

@@ -13,14 +13,39 @@ var highscore : int = 0 :
EventBus.update_highscore.emit(highscore)
_save()
var relative_mouse : bool = true :
set(x):
relative_mouse = x
_save()
var volume : int :
set(x):
volume = x
AudioServer.set_bus_volume_db(0, volume)
_save()
var _loading : bool = false
func _ready() -> void:
_loading = true
if FileAccess.file_exists("user://data.json"):
var data = JSON.parse_string(FileAccess.get_file_as_string("user://data.json"))
highscore = data.get("highscore", 0)
relative_mouse = data.get("relative_mouse", true)
volume = data.get("volume", AudioServer.get_bus_volume_db(0))
else:
highscore = 0
relative_mouse = true
volume = AudioServer.get_bus_volume_db(0)
_loading = false
func _save() -> void:
if _loading:
return
var data : Dictionary = {
"highscore": highscore
"highscore": highscore,
"relative_mouse": relative_mouse,
"volume": volume
}
var f = FileAccess.open("user://data.json", FileAccess.WRITE)
f.store_string(JSON.stringify(data))

View File

@@ -6,6 +6,7 @@ func _ready() -> void:
EventBus.update_highscore.connect(_on_update_highscore)
_on_update_score(Global.score)
_on_update_highscore(Global.highscore)
$VBoxContainer/HBoxContainer/Play.grab_focus()
func _on_button_pressed() -> void:
get_tree().change_scene_to_file("res://Dunkanoid.tscn")
@@ -19,8 +20,7 @@ func _on_update_highscore(score : int) -> void:
func _on_settings_pressed() -> void:
pass # Replace with function body.
get_tree().change_scene_to_file("res://Settings.tscn")
func _on_editor_pressed() -> void:
get_tree().change_scene_to_file("res://LevelEditor.tscn")

View File

@@ -9,7 +9,7 @@ content_margin_left = 3.0
content_margin_top = 3.0
content_margin_right = 3.0
content_margin_bottom = 3.0
bg_color = Color(0.168627, 0.168627, 0.168627, 1)
bg_color = Color(0.231373, 0.231373, 0.231373, 1)
corner_radius_top_left = 3
corner_radius_top_right = 3
corner_radius_bottom_right = 3

3
MouseMode.tres Normal file
View File

@@ -0,0 +1,3 @@
[gd_resource type="ButtonGroup" format=3 uid="uid://6t0fev6x6qyf"]
[resource]

View File

@@ -1,6 +1,20 @@
extends StaticBody2D
class_name Paddle
signal effect_finished(effect : int)
signal effect_started(effect : int)
enum {
PADDLE_NORMAL,
PADDLE_CAPTURE,
PADDLE_SMALL,
PADDLE_LARGE,
PADDLE_LAZER
}
var mode : int = PADDLE_NORMAL
var running_effect : int = PADDLE_NORMAL
var width : int :
get:
return $CollisionShape2D.shape.height
@@ -8,30 +22,61 @@ var width : int :
func hit() -> void:
pass
func _switch_effect(effect : int, time : int = 0) -> void:
if mode != PADDLE_NORMAL:
effect_finished.emit(mode)
mode = effect
if mode != PADDLE_NORMAL:
effect_started.emit(mode)
if time > 0:
$EffectTimer.start(time)
else:
$EffectTimer.stop()
func big() -> void:
$Normal.visible = false
$Small.visible = false
$Big.visible = true
$CollisionShape2D.shape.height = 40
$EffectTimer.start(30)
$GrowSound.play()
pass
_switch_effect(PADDLE_LARGE, 30)
func small() -> void:
$Normal.visible = false
$Small.visible = true
$Big.visible = false
$CollisionShape2D.shape.height = 24
$EffectTimer.start(30)
$ShrinkSound.play()
pass
_switch_effect(PADDLE_SMALL, 30)
func normal() -> void:
$Normal.visible = true
$Small.visible = false
$Big.visible = false
$CollisionShape2D.shape.height = 32
pass
_switch_effect(PADDLE_NORMAL)
func capture() -> void:
$Normal.visible = true
$Small.visible = false
$Big.visible = false
$CollisionShape2D.shape.height = 32
_switch_effect(PADDLE_CAPTURE, 15)
func _on_effect_timer_timeout() -> void:
normal()
func is_big() -> bool:
return mode == PADDLE_LARGE
func is_small() -> bool:
return mode == PADDLE_SMALL
func is_normal() -> bool:
return mode == PADDLE_NORMAL
func is_capture() -> bool:
return mode == PADDLE_CAPTURE
func is_lazer() -> bool:
return mode == PADDLE_LAZER

View File

@@ -8,12 +8,22 @@ func _process(_delta : float) -> void:
visible = false
paused = false
get_tree().paused = false
Input.set_mouse_mode(Input.MOUSE_MODE_CONFINED_HIDDEN)
if Global.relative_mouse:
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
else:
Input.set_mouse_mode(Input.MOUSE_MODE_CONFINED_HIDDEN)
$VBoxContainer/HBoxContainer/Quit.release_focus()
else:
visible = true
paused = true
get_tree().paused = true
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
$VBoxContainer/HBoxContainer/Quit.grab_focus()
if Input.is_action_just_pressed("mute"):
AudioServer.set_bus_mute(0, !AudioServer.is_bus_mute(0))
func _on_quit_pressed() -> void:
paused = false
get_tree().paused = false
get_tree().change_scene_to_file("res://Intro.tscn")

19
Settings.gd Normal file
View File

@@ -0,0 +1,19 @@
extends Node2D
func _ready() -> void:
$VBoxContainer/HBoxContainer/LeftPanel/Relative.button_pressed = Global.relative_mouse
$VBoxContainer/HBoxContainer/LeftPanel/Absolute.button_pressed = !Global.relative_mouse
$VBoxContainer/HBoxContainer/RightPanel/Volume.set_value_no_signal(Global.volume)
func _on_relative_pressed() -> void:
Global.relative_mouse = true
func _on_absolute_pressed() -> void:
Global.relative_mouse = false
func _on_exit_pressed() -> void:
get_tree().change_scene_to_file("res://Intro.tscn")
func _on_volume_drag_ended(value_changed: bool) -> void:
Global.volume = $VBoxContainer/HBoxContainer/RightPanel/Volume.value
$Boink.play()

89
Settings.tscn Normal file
View File

@@ -0,0 +1,89 @@
[gd_scene load_steps=5 format=3 uid="uid://dm61ni80p8hll"]
[ext_resource type="Script" path="res://Settings.gd" id="1_a8wdi"]
[ext_resource type="Theme" uid="uid://cfvww0geatnnk" path="res://MainTheme.tres" id="1_lirja"]
[ext_resource type="ButtonGroup" uid="uid://6t0fev6x6qyf" path="res://MouseMode.tres" id="2_5uw4g"]
[ext_resource type="AudioStream" uid="uid://d3g30x1n2ncjj" path="res://Sounds/PaddleHit.wav" id="4_hgwvx"]
[node name="Settings" type="Node2D"]
script = ExtResource("1_a8wdi")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
offset_top = 38.0
offset_right = 640.0
offset_bottom = 324.0
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="LeftGutter" type="HSeparator" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("1_lirja")
[node name="LeftPanel" type="VBoxContainer" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="MouseModeLabel" type="Label" parent="VBoxContainer/HBoxContainer/LeftPanel"]
layout_mode = 2
theme = ExtResource("1_lirja")
text = "Mouse Mode"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Relative" type="CheckButton" parent="VBoxContainer/HBoxContainer/LeftPanel"]
layout_mode = 2
theme = ExtResource("1_lirja")
button_group = ExtResource("2_5uw4g")
text = "Relative"
[node name="Absolute" type="CheckButton" parent="VBoxContainer/HBoxContainer/LeftPanel"]
layout_mode = 2
theme = ExtResource("1_lirja")
button_group = ExtResource("2_5uw4g")
text = "Absolute"
[node name="CenterGutter" type="HSeparator" parent="VBoxContainer/HBoxContainer"]
custom_minimum_size = Vector2(32, 0)
layout_mode = 2
theme = ExtResource("1_lirja")
[node name="RightPanel" type="VBoxContainer" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="VolumeLabel" type="Label" parent="VBoxContainer/HBoxContainer/RightPanel"]
layout_mode = 2
theme = ExtResource("1_lirja")
text = "Volume"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Volume" type="HSlider" parent="VBoxContainer/HBoxContainer/RightPanel"]
layout_mode = 2
min_value = -80.0
max_value = 6.0
tick_count = 10
[node name="RightGutter" type="HSeparator" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("1_lirja")
[node name="Exit" type="Button" parent="."]
offset_left = 590.0
offset_top = 324.0
offset_right = 630.0
offset_bottom = 350.0
theme = ExtResource("1_lirja")
text = "Exit"
[node name="Boink" type="AudioStreamPlayer" parent="."]
stream = ExtResource("4_hgwvx")
[connection signal="pressed" from="VBoxContainer/HBoxContainer/LeftPanel/Relative" to="." method="_on_relative_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer/LeftPanel/Absolute" to="." method="_on_absolute_pressed"]
[connection signal="drag_ended" from="VBoxContainer/HBoxContainer/RightPanel/Volume" to="." method="_on_volume_drag_ended"]
[connection signal="pressed" from="Exit" to="." method="_on_exit_pressed"]

View File

@@ -9,8 +9,8 @@ var character = "C"
func _ready() -> void:
linear_velocity = Vector2(0, 40)
func set_upgrade(char : String, color : Color) -> void:
character = char
func set_upgrade(chr : String, color : Color) -> void:
character = chr
$Label.text = character
$Polygon2D.color = color

View File

@@ -1,4 +1,4 @@
[gd_resource type="AudioBusLayout" format=3 uid="uid://cw31i0khpovnh"]
[resource]
bus/0/volume_db = -19.6683
bus/0/volume_db = -21.8264

View File

@@ -44,7 +44,7 @@ runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
include_filter="*.json"
exclude_filter=""
export_path="../../export/Dunkanoid.x86_64"
encryption_include_filters=""
@@ -75,3 +75,66 @@ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
[preset.2]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter="*.json"
exclude_filter=""
export_path="../../export/Dunkanoid.exe"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
[preset.2.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=true
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64"
codesign/enable=false
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=false
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name="Majenko Technologies"
application/product_name="Dunkanoid"
application/file_description=""
application/copyright=""
application/trademarks=""
application/export_angle=0
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"

View File

@@ -36,10 +36,26 @@ naming/screen_space_roughness_limiter/enabled=true
[input]
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
ui_select={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
pause={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
mute={
@@ -52,6 +68,36 @@ cheat={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}
fire={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
]
}
play={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":true,"script":null)
]
}
[physics]