Initial import

This commit is contained in:
2024-05-04 18:05:08 +01:00
commit c94a3fe968
342 changed files with 6018 additions and 0 deletions
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extends StaticBody2D
class_name Brick
signal brick_destroyed(brick : StaticBody2D)
@export var hits : int = 1
@export var value : int = 100
@export var color : Color :
set(c):
color = c
if $Polygon2D != null:
$Polygon2D.color = c
func _init() -> void:
name = "Brick"
func _ready() -> void:
pass
func _process(_delta) -> void:
pass
func hit() -> void:
if hits <= 0:
return
hits -= 1
var tween = create_tween()
$Polygon2D.color = Color(1, 1, 1)
tween.tween_property($Polygon2D, "color", color, 0.25)
tween.tween_callback(_hitfade_done)
if hits <= 0:
brick_destroyed.emit(self)
func _hitfade_done() -> void:
if hits <= 0:
get_parent().remove_child(self)
queue_free()
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[gd_scene load_steps=4 format=3 uid="uid://wld2y5cseki8"]
[ext_resource type="Script" path="res://Brick/Brick.gd" id="1_eylhu"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_s6ufd"]
rough = true
bounce = 10.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xxkpg"]
size = Vector2(32, 16)
[node name="Brick" type="StaticBody2D"]
input_pickable = true
physics_material_override = SubResource("PhysicsMaterial_s6ufd")
constant_linear_velocity = Vector2(0, 50)
script = ExtResource("1_eylhu")
color = Color(0.203922, 0.682353, 0.4, 1)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_xxkpg")
[node name="Polygon2D" type="Polygon2D" parent="."]
color = Color(0.203922, 0.682353, 0.4, 1)
polygon = PackedVector2Array(-15, -7, 15, -7, 15, 7, -15, 7)
[connection signal="input_event" from="." to="." method="_on_input_event"]