Initial import
This commit is contained in:
2
.gitattributes
vendored
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2
.gitattributes
vendored
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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2
.gitignore
vendored
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2
.gitignore
vendored
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# Godot 4+ specific ignores
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.godot/
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67
Ball/Ball.gd
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67
Ball/Ball.gd
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extends RigidBody2D
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const MIN_SPEED = 100.0
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signal hit_brick(ball : Node, brick : Node)
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signal hit_paddle(ball : Node)
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signal hit_floor(ball : Node)
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signal hit_wall(ball : Node)
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var captured : bool = false
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var capture_object : Node2D
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var capture_offset : Vector2 = Vector2.ZERO
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func _physics_process(delta: float) -> void:
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if captured:
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PhysicsServer2D.body_set_state(
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get_rid(),
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PhysicsServer2D.BODY_STATE_TRANSFORM,
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Transform2D.IDENTITY.translated(capture_object.global_position - capture_offset)
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)
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linear_velocity = Vector2.ZERO
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angular_velocity = 0
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else:
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if linear_velocity.length() < MIN_SPEED:
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linear_damp = 0
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linear_velocity = linear_velocity.normalized() * MIN_SPEED
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func _on_body_entered(body: Node) -> void:
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if body is Brick:
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#linear_velocity = (linear_velocity.normalized() + (Vector2(randf() - 0.5, randf() - 0.5) / 2.0)).normalized() * linear_velocity.length()
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$BrickSound.play()
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body.hit()
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hit_brick.emit(self, body)
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return
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if body is Paddle:
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var diff = (position.x - body.position.x) / (body.width/2)
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linear_velocity = (Vector2(diff, -1).normalized()) * linear_velocity.length()
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$PaddleSound.play()
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body.hit()
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hit_paddle.emit(self)
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return
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if body is Wall:
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if abs(linear_velocity.y) < 0.01:
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linear_velocity.y = randf() * 10.0
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elif abs(linear_velocity.y) < 1:
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linear_velocity.y *= 10.0
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#linear_velocity = (linear_velocity.normalized() + (Vector2(randf() - 0.5, randf() - 0.5) / 5.0)).normalized() * linear_velocity.length()
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$WallSound.play()
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hit_wall.emit(self)
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return
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if body is Floor:
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#$FloorSound.play()
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hit_floor.emit(self)
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return
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func capture(ob : Node2D, offset : Vector2 = Vector2.ZERO) -> void:
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captured = true
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capture_object = ob
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capture_offset = offset
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func release() -> void:
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global_position = capture_object.global_position - capture_offset
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var diff = (global_position.x - capture_object.global_position.x) / (capture_object.width/2)
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linear_velocity = Vector2(diff, -1).normalized() * 100
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captured = false
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capture_object = null
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39
Ball/Ball.tscn
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39
Ball/Ball.tscn
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[gd_scene load_steps=7 format=3 uid="uid://clfo2nrropg8y"]
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[ext_resource type="Script" path="res://Ball/Ball.gd" id="1_2xu4j"]
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[ext_resource type="AudioStream" uid="uid://7kjt62y3t8lc" path="res://Sounds/WallHit.wav" id="3_bwkax"]
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[ext_resource type="AudioStream" uid="uid://b6vosap1la1ts" path="res://Sounds/BrickHit.wav" id="4_ly8mo"]
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[ext_resource type="AudioStream" uid="uid://d3g30x1n2ncjj" path="res://Sounds/PaddleHit.wav" id="5_f8nt3"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tqihs"]
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rough = true
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bounce = 1.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_nwcsc"]
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radius = 3.0
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[node name="Ball" type="RigidBody2D"]
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physics_material_override = SubResource("PhysicsMaterial_tqihs")
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gravity_scale = 0.0
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continuous_cd = 1
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max_contacts_reported = 5
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contact_monitor = true
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script = ExtResource("1_2xu4j")
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[node name="Polygon2D" type="Polygon2D" parent="."]
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polygon = PackedVector2Array(-3, -3, 3, -3, 3, 3, -3, 3)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_nwcsc")
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[node name="WallSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_bwkax")
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[node name="BrickSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("4_ly8mo")
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max_polyphony = 5
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[node name="PaddleSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("5_f8nt3")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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37
Brick/Brick.gd
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37
Brick/Brick.gd
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extends StaticBody2D
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class_name Brick
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signal brick_destroyed(brick : StaticBody2D)
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@export var hits : int = 1
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@export var value : int = 100
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@export var color : Color :
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set(c):
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color = c
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if $Polygon2D != null:
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$Polygon2D.color = c
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func _init() -> void:
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name = "Brick"
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func _ready() -> void:
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pass
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func _process(_delta) -> void:
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pass
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func hit() -> void:
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if hits <= 0:
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return
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hits -= 1
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var tween = create_tween()
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$Polygon2D.color = Color(1, 1, 1)
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tween.tween_property($Polygon2D, "color", color, 0.25)
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tween.tween_callback(_hitfade_done)
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if hits <= 0:
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brick_destroyed.emit(self)
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func _hitfade_done() -> void:
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if hits <= 0:
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get_parent().remove_child(self)
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queue_free()
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26
Brick/Brick.tscn
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26
Brick/Brick.tscn
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[gd_scene load_steps=4 format=3 uid="uid://wld2y5cseki8"]
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[ext_resource type="Script" path="res://Brick/Brick.gd" id="1_eylhu"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_s6ufd"]
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rough = true
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bounce = 10.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_xxkpg"]
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size = Vector2(32, 16)
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[node name="Brick" type="StaticBody2D"]
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input_pickable = true
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physics_material_override = SubResource("PhysicsMaterial_s6ufd")
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constant_linear_velocity = Vector2(0, 50)
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script = ExtResource("1_eylhu")
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color = Color(0.203922, 0.682353, 0.4, 1)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_xxkpg")
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[node name="Polygon2D" type="Polygon2D" parent="."]
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color = Color(0.203922, 0.682353, 0.4, 1)
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polygon = PackedVector2Array(-15, -7, 15, -7, 15, 7, -15, 7)
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[connection signal="input_event" from="." to="." method="_on_input_event"]
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129
Dunkanoid.gd
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129
Dunkanoid.gd
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extends Node2D
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var Brick = preload("res://Brick/Brick.tscn")
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var Ball = preload("res://Ball/Ball.tscn")
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var Upgrade = preload("res://Upgrade/Upgrade.tscn")
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var bricks : Array = []
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var balls : Array[Node] = []
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signal update_score
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var capture_mode : bool = false
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var lives : int = 3
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var score : int = 0 :
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set(x):
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score = x
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update_score.emit()
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func _ready() -> void:
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Input.set_mouse_mode(Input.MOUSE_MODE_CONFINED_HIDDEN)
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new_level()
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func new_level() -> void:
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for ball in balls:
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remove_child(ball)
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ball.queue_free()
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for y in 8:
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for x in 16:
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var brick = Brick.instantiate()
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brick.color = Color(randf(), randf(), randf())
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brick.position = Vector2(x * 32 + 16, y * 16 + 8 + 32)
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bricks.push_back(brick)
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brick.brick_destroyed.connect(_brick_destroyed)
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add_child(brick)
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var ball = Ball.instantiate()
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ball.capture($Paddle, Vector2((randf() * 32) - 16, 8))
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ball.hit_paddle.connect(_on_hit_paddle)
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ball.hit_floor.connect(_on_hit_floor)
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add_child(ball)
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balls.push_back(ball)
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$StartRound.play()
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func _brick_destroyed(brick) -> void:
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score += brick.value
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if randf() > 0.9:
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var upgrade = Upgrade.instantiate()
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upgrade.position = brick.position
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upgrade.upgrade_collected.connect(_on_upgrade_collected)
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match randi() % 3:
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0:
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upgrade.set_upgrade("C", Color.BLUE)
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1:
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upgrade.set_upgrade("T", Color.GREEN)
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2:
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upgrade.set_upgrade("X", Color.RED)
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add_child(upgrade)
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bricks.erase(brick)
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if bricks.size() == 0:
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for ball in balls:
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remove_child(ball)
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ball.queue_free()
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balls.erase(ball)
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$RoundWon.play()
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||||||
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func _input(event: InputEvent) -> void:
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if event is InputEventMouseMotion:
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$Paddle.position = Vector2(min(max(16, event.position.x), 512-16), 340)
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if event is InputEventMouseButton:
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for ball in balls:
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if (ball.captured):
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ball.release()
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func _on_hit_paddle(ball) -> void:
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||||||
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if capture_mode:
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var diff = $Paddle.global_position.x - ball.global_position.x
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||||||
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ball.capture($Paddle, Vector2(diff, 8))
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||||||
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func _on_hit_floor(ball) -> void:
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||||||
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$FloorSound.play()
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print("Hit floor!")
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balls.erase(ball)
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||||||
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remove_child(ball)
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ball.call_deferred("queue_free")
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||||||
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if balls.size() == 0:
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||||||
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ball = Ball.instantiate()
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ball.capture($Paddle, Vector2((randf() * 32) - 16, 8))
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||||||
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ball.hit_paddle.connect(_on_hit_paddle)
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||||||
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ball.hit_floor.connect(_on_hit_floor)
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||||||
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add_child(ball)
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||||||
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balls.push_back(ball)
|
||||||
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$StartRound.play()
|
||||||
|
|
||||||
|
|
||||||
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func _on_round_won_finished() -> void:
|
||||||
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new_level()
|
||||||
|
|
||||||
|
|
||||||
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func _on_update_score() -> void:
|
||||||
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$ScoreBox.text = "%08d" % score
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
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func _on_upgrade_collected(code : String) -> void:
|
||||||
|
match code:
|
||||||
|
"C":
|
||||||
|
capture_mode = true
|
||||||
|
get_tree().create_timer(10).timeout.connect(_cancel_capture_mode)
|
||||||
|
"T":
|
||||||
|
add_ball()
|
||||||
|
add_ball()
|
||||||
|
"X":
|
||||||
|
for i in 10:
|
||||||
|
add_ball()
|
||||||
|
|
||||||
|
func add_ball() -> void:
|
||||||
|
var newball = Ball.instantiate()
|
||||||
|
newball.position = balls[0].position
|
||||||
|
newball.linear_velocity = balls[0].linear_velocity - Vector2((randf() - 0.5) * 30 , 0)
|
||||||
|
newball.angular_velocity = 0
|
||||||
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newball.hit_paddle.connect(_on_hit_paddle)
|
||||||
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newball.hit_floor.connect(_on_hit_floor)
|
||||||
|
add_child(newball)
|
||||||
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balls.push_back(newball)
|
||||||
|
|
||||||
|
|
||||||
|
func _cancel_capture_mode() -> void:
|
||||||
|
capture_mode = false
|
||||||
84
Dunkanoid.tscn
Normal file
84
Dunkanoid.tscn
Normal file
@@ -0,0 +1,84 @@
|
|||||||
|
[gd_scene load_steps=14 format=3 uid="uid://4q0epdnb0x4s"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://Dunkanoid.gd" id="1_kv4if"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dndemjw7up2r6" path="res://Paddle/Paddle.tscn" id="2_26c5i"]
|
||||||
|
[ext_resource type="Script" path="res://Wall.gd" id="4_evt42"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://bkw4xksukx0dd" path="res://Sounds/Fail.wav" id="5_p5ta8"]
|
||||||
|
[ext_resource type="Script" path="res://Floor.gd" id="5_sravy"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://818gpo5mes22" path="res://Sounds/Start.wav" id="6_s0pha"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://bh2blx1uovmyt" path="res://Sounds/Win.wav" id="7_xrjor"]
|
||||||
|
[ext_resource type="Theme" uid="uid://cfvww0geatnnk" path="res://MainTheme.tres" id="8_wcf7g"]
|
||||||
|
|
||||||
|
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_yf4r2"]
|
||||||
|
rough = true
|
||||||
|
bounce = 1.0
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_jsudl"]
|
||||||
|
normal = Vector2(0, 1)
|
||||||
|
distance = 1.0
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3e48c"]
|
||||||
|
normal = Vector2(1, 0)
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_jt2f6"]
|
||||||
|
normal = Vector2(-1, 0)
|
||||||
|
distance = -512.0
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_48dqy"]
|
||||||
|
distance = -360.0
|
||||||
|
|
||||||
|
[node name="Dunkanoid" type="Node2D"]
|
||||||
|
script = ExtResource("1_kv4if")
|
||||||
|
|
||||||
|
[node name="Paddle" parent="." instance=ExtResource("2_26c5i")]
|
||||||
|
position = Vector2(39, 340)
|
||||||
|
input_pickable = false
|
||||||
|
physics_material_override = SubResource("PhysicsMaterial_yf4r2")
|
||||||
|
|
||||||
|
[node name="Wall" type="StaticBody2D" parent="."]
|
||||||
|
script = ExtResource("4_evt42")
|
||||||
|
|
||||||
|
[node name="Top" type="CollisionShape2D" parent="Wall"]
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_jsudl")
|
||||||
|
|
||||||
|
[node name="Left" type="CollisionShape2D" parent="Wall"]
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_3e48c")
|
||||||
|
|
||||||
|
[node name="Right" type="CollisionShape2D" parent="Wall"]
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_jt2f6")
|
||||||
|
|
||||||
|
[node name="Floor" type="StaticBody2D" parent="."]
|
||||||
|
collision_layer = 3
|
||||||
|
script = ExtResource("5_sravy")
|
||||||
|
|
||||||
|
[node name="Bottom" type="CollisionShape2D" parent="Floor"]
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_48dqy")
|
||||||
|
|
||||||
|
[node name="FloorSound" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("5_p5ta8")
|
||||||
|
|
||||||
|
[node name="StartRound" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("6_s0pha")
|
||||||
|
|
||||||
|
[node name="RoundWon" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("7_xrjor")
|
||||||
|
|
||||||
|
[node name="ScoreLabel" type="Label" parent="."]
|
||||||
|
offset_left = 551.0
|
||||||
|
offset_top = 16.0
|
||||||
|
offset_right = 602.0
|
||||||
|
offset_bottom = 39.0
|
||||||
|
theme = ExtResource("8_wcf7g")
|
||||||
|
text = "SCORE"
|
||||||
|
|
||||||
|
[node name="ScoreBox" type="Label" parent="."]
|
||||||
|
offset_left = 518.0
|
||||||
|
offset_top = 41.0
|
||||||
|
offset_right = 636.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("8_wcf7g")
|
||||||
|
theme_type_variation = &"Numbers"
|
||||||
|
text = "00000000"
|
||||||
|
|
||||||
|
[connection signal="update_score" from="." to="." method="_on_update_score"]
|
||||||
|
[connection signal="finished" from="RoundWon" to="." method="_on_round_won_finished"]
|
||||||
95
Fonts/fonts-DSEG_v046/DSEG-LICENSE.txt
Executable file
95
Fonts/fonts-DSEG_v046/DSEG-LICENSE.txt
Executable file
@@ -0,0 +1,95 @@
|
|||||||
|
Copyright (c) 2017, keshikan (http://www.keshikan.net),
|
||||||
|
with Reserved Font Name "DSEG".
|
||||||
|
|
||||||
|
|
||||||
|
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||||
|
This license is copied below, and is also available with a FAQ at:
|
||||||
|
http://scripts.sil.org/OFL
|
||||||
|
|
||||||
|
|
||||||
|
-----------------------------------------------------------
|
||||||
|
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
PREAMBLE
|
||||||
|
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||||
|
development of collaborative font projects, to support the font creation
|
||||||
|
efforts of academic and linguistic communities, and to provide a free and
|
||||||
|
open framework in which fonts may be shared and improved in partnership
|
||||||
|
with others.
|
||||||
|
|
||||||
|
The OFL allows the licensed fonts to be used, studied, modified and
|
||||||
|
redistributed freely as long as they are not sold by themselves. The
|
||||||
|
fonts, including any derivative works, can be bundled, embedded,
|
||||||
|
redistributed and/or sold with any software provided that any reserved
|
||||||
|
names are not used by derivative works. The fonts and derivatives,
|
||||||
|
however, cannot be released under any other type of license. The
|
||||||
|
requirement for fonts to remain under this license does not apply
|
||||||
|
to any document created using the fonts or their derivatives.
|
||||||
|
|
||||||
|
DEFINITIONS
|
||||||
|
"Font Software" refers to the set of files released by the Copyright
|
||||||
|
Holder(s) under this license and clearly marked as such. This may
|
||||||
|
include source files, build scripts and documentation.
|
||||||
|
|
||||||
|
"Reserved Font Name" refers to any names specified as such after the
|
||||||
|
copyright statement(s).
|
||||||
|
|
||||||
|
"Original Version" refers to the collection of Font Software components as
|
||||||
|
distributed by the Copyright Holder(s).
|
||||||
|
|
||||||
|
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||||
|
or substituting -- in part or in whole -- any of the components of the
|
||||||
|
Original Version, by changing formats or by porting the Font Software to a
|
||||||
|
new environment.
|
||||||
|
|
||||||
|
"Author" refers to any designer, engineer, programmer, technical
|
||||||
|
writer or other person who contributed to the Font Software.
|
||||||
|
|
||||||
|
PERMISSION & CONDITIONS
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining
|
||||||
|
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||||
|
redistribute, and sell modified and unmodified copies of the Font
|
||||||
|
Software, subject to the following conditions:
|
||||||
|
|
||||||
|
1) Neither the Font Software nor any of its individual components,
|
||||||
|
in Original or Modified Versions, may be sold by itself.
|
||||||
|
|
||||||
|
2) Original or Modified Versions of the Font Software may be bundled,
|
||||||
|
redistributed and/or sold with any software, provided that each copy
|
||||||
|
contains the above copyright notice and this license. These can be
|
||||||
|
included either as stand-alone text files, human-readable headers or
|
||||||
|
in the appropriate machine-readable metadata fields within text or
|
||||||
|
binary files as long as those fields can be easily viewed by the user.
|
||||||
|
|
||||||
|
3) No Modified Version of the Font Software may use the Reserved Font
|
||||||
|
Name(s) unless explicit written permission is granted by the corresponding
|
||||||
|
Copyright Holder. This restriction only applies to the primary font name as
|
||||||
|
presented to the users.
|
||||||
|
|
||||||
|
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||||
|
Software shall not be used to promote, endorse or advertise any
|
||||||
|
Modified Version, except to acknowledge the contribution(s) of the
|
||||||
|
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||||
|
permission.
|
||||||
|
|
||||||
|
5) The Font Software, modified or unmodified, in part or in whole,
|
||||||
|
must be distributed entirely under this license, and must not be
|
||||||
|
distributed under any other license. The requirement for fonts to
|
||||||
|
remain under this license does not apply to any document created
|
||||||
|
using the Font Software.
|
||||||
|
|
||||||
|
TERMINATION
|
||||||
|
This license becomes null and void if any of the above conditions are
|
||||||
|
not met.
|
||||||
|
|
||||||
|
DISCLAIMER
|
||||||
|
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||||
|
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||||
|
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||||
|
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||||
|
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://cobyqxhsqftha"
|
||||||
|
path="res://.godot/imported/DSEG14ClassicMini-Bold.ttf-2aeb16d7b66a0c0ba94070e065135877.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.ttf"
|
||||||
|
dest_files=["res://.godot/imported/DSEG14ClassicMini-Bold.ttf-2aeb16d7b66a0c0ba94070e065135877.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
||||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://dxnufkr2hj46m"
|
||||||
|
path="res://.godot/imported/DSEG14ClassicMini-Bold.woff-cd4e9ff9bb9ae5c1d280dfcf5f91eaa8.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff"
|
||||||
|
dest_files=["res://.godot/imported/DSEG14ClassicMini-Bold.woff-cd4e9ff9bb9ae5c1d280dfcf5f91eaa8.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
||||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://dv3w1lifc3cgl"
|
||||||
|
path="res://.godot/imported/DSEG14ClassicMini-Bold.woff2-b7142feef94a2aee158ceead12bef48e.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Bold.woff2"
|
||||||
|
dest_files=["res://.godot/imported/DSEG14ClassicMini-Bold.woff2-b7142feef94a2aee158ceead12bef48e.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
||||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://c0mbpn17iqnyh"
|
||||||
|
path="res://.godot/imported/DSEG14ClassicMini-BoldItalic.ttf-4a644e69ae4b5b09773e71c38d978759.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-BoldItalic.ttf"
|
||||||
|
dest_files=["res://.godot/imported/DSEG14ClassicMini-BoldItalic.ttf-4a644e69ae4b5b09773e71c38d978759.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
||||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://cl8kaev1sqwer"
|
||||||
|
path="res://.godot/imported/DSEG14ClassicMini-BoldItalic.woff-f7b5e7d086746ddc6252e27b24d14582.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-BoldItalic.woff"
|
||||||
|
dest_files=["res://.godot/imported/DSEG14ClassicMini-BoldItalic.woff-f7b5e7d086746ddc6252e27b24d14582.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
||||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://4kiy78f2ncmv"
|
||||||
|
path="res://.godot/imported/DSEG14ClassicMini-BoldItalic.woff2-a9934b33d0dda4cb82769d003daf6586.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-BoldItalic.woff2"
|
||||||
|
dest_files=["res://.godot/imported/DSEG14ClassicMini-BoldItalic.woff2-a9934b33d0dda4cb82769d003daf6586.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
||||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://cv0n5wvf5u5qo"
|
||||||
|
path="res://.godot/imported/DSEG14ClassicMini-Italic.ttf-11f63e7c980bc15ff821e0db233f8cc4.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Fonts/fonts-DSEG_v046/DSEG14-Classic-MINI/DSEG14ClassicMini-Italic.ttf"
|
||||||
|
dest_files=["res://.godot/imported/DSEG14ClassicMini-Italic.ttf-11f63e7c980bc15ff821e0db233f8cc4.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=false
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user